- Shanghai, China
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- https://orcid.org/0000-0002-6338-7658
- in/wenbo-chen-23519b298
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Starred repositories
Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"
Run DLSS 5 Neural Rendering on your AMD GPU. Magic!
An implementation of MLP using DX12 cooperative vector.
DataTool is a program that lets you extract models, maps, and files from Overwatch.
Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"
Source code for the SIGGRAPH 2024 paper "Neural Geometry Fields for Meshes"
Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)
Get up and running with Kimi, GLM, MiniMax, DeepSeek, gpt-oss, Qwen, Gemma and other models.
Inverse rendering with slang (Texturing and 2DGS)
A minimal GPU design in Verilog to learn how GPUs work from the ground up
ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
TensorRT LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and supports state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. Tensor…
A Python package for calling Slang modules from PyTorch.
[ICCV 2023] PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment
A machine learning compiler for GPUs, CPUs, and ML accelerators
Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)




