Highlights
- Pro
Stars
TI-BASIC token information XMLs for inclusion in other projects
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
A comprehensive test suite for RFC 8259 compliant JSON parsers
An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)
A free tool for designing tubes, ramps, curves, and half-pipes in unity
Two tools for Unity to deal with spherical harmonics
π WebSocket client for Unity/MonoGame/Godot Mono - with no external dependencies (WebGL, Native, Android, iOS, UWP)
Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
π¬ ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
Provides an efficient allocation free async/await integration for Unity.
Git extension: Makes git-diff work for VBA in Excel workbooks (xls* file types)
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Bring data to life with SVG, Canvas and HTML. πππ
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Lightweight toolset for creating concurrent networking systems for multiplayer games
An asset reference finder for asset heavy projects
Static interface to dynamic implementation (duck casting). Uses the DLR combined with Reflect.Emit.
A project testing and comparing various algorithms for creating isosurfaces.
The most popular and friendly mocking framework for .NET
Editor scripts to make working with the Unity Editor better.



