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Moverse

Moverse

Software Development

Thessaloniki, Central Macedonia 2,015 followers

Studio-grade markerless MoCap for anyone, anywhere!

About us

Moverse builds flexible, high-quality markerless motion capture for game studios, immersive productions, and 3D animation teams. Our technology helps teams capture human movement without markers or suits, then move from live performance to usable animation and motion data with less setup, lower complexity, and more production flexibility than traditional fixed mocap systems. Moverse Capture currently supports real-time capture for up to four actors, multi-camera workflows, and streaming to Unreal Engine, Unity and beyond. When higher content quality matters, recorded sessions can be reprocessed for cleaner body, wrist, and finger animation. Teams can use supported off-the-shelf camera systems or work with us to integrate calibrated multi-camera setups for specific production and R&D needs. We also provide motion-capture services for reprocessing, retargeting, and workflow integration, alongside cloud-based tools for managing animation assets and remote collaboration. Founded by computer-vision and 3D-animation specialists in Thessaloniki, Greece, Moverse is making professional motion capture more practical for teams that need to create, iterate, and scale without relying only on expensive studio rigs.

Website
https://moverse.ai/
Industry
Software Development
Company size
2-10 employees
Headquarters
Thessaloniki, Central Macedonia
Type
Privately Held
Founded
2023
Specialties
human digitization, motion capture, artificial intelligence, optical sensing, generative ai, human-centric ai, and volumetric systems

Employees at Moverse

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Locations

  • Primary

    47 Steliou Kazantzidi

    Thessaloniki, Central Macedonia 570 01, GR

    Get directions

Updates

  • Moverse reposted this

    Another Moverse Capture setup is headed overseas! Next stop, Toronto 🇨🇦. Shipping cutting-edge software is always a win, but packing the cameras, switches, cables, and custom-designing flight cases and stickers is where brand personality comes to life. It's our way of saying "thank you, we truly appreciate your trust" to our clients. We are going to keep pushing our software, hardware, and packaging boundaries to match our clients' trust and inspire more people to invest their time and money in our motion capture technology.

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  • We are happy to share our 𝗥𝗲𝗺𝗼𝘁𝗲 𝗖𝗼𝗻𝘁𝗿𝗼𝗹 𝗪𝗲𝗯 𝗔𝗽𝗽 that lets you control Moverse Capture Studio from ANY device! The App is backed by the recent Moverse Capture Studio v1.3.6 release, featuring important Remote Control API updates: ✔ Support for Calibration & AutoTrack ✔ UI notifications indicating parameter updates ✔ Integration with the Remote Control Web Application What's the point of going markerless if you are stuck in front of a monitor?

  • Capture a Padel match across a full-sized court without the hassle! 👇 Earlier this year, we shared our Moverse Capture MAX deployment on a Padel court. Today, we are showing the actual capture volume and the solved 3D motion. Here is what full-scale setup looks like: 🟣14 cameras deployed 🟣Capture volume extended to a full-sized court (20x10m / 60x30ft) 🟣Real-time multi-person tracking 🟣No wearables needed Whether you want to analyze player movement, generate analytics, or record realistic athletic motion, you can now do it all without disrupting the athletes. What sport or scenario would you capture if you didn't need a mocap suit?

  • If you are at ACM SIGGRAPH in LA this week? Come see Moverse Capture in action 👇 Brandon and Whitt will walk you through Impulse's choreography previs tool and show you how markerless mocap technology is putting studio-quality tracking directly into the hands of creators. You can find them here: ↘️ Immersive Pavilion, Booth IM-494 📍 Los Angeles Convention Center 🗓️ 19-23 July

    Impulse is headed to SIGGRAPH! Whitt and I are so proud to have been selected to present Impulse, our choreography previs tool, as part of this Immersive Pavilion at SIGGRAPH in LA this week. We will be all set up with our Moverse markerless motion capture system and showcasing how you large scale choreography is made radically accessible with Impulse. Also, we'll be debuting our new VR and mixed reality modes. Come see your movement from any perspective! If you're going to be at the conference please stop by our booth (IM-494) and if you are in LA or know someone in LA who should get a demo, people let us know. We'd love to meet more folks in the community. #SIGGRAPH #mocap #unrealengine #dance

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  • Moverse Capture Studio v1.3.5: 𝗔𝘂𝘁𝗼𝗺𝗮𝘁𝗶𝗰 𝗮𝗰𝘁𝗼𝗿 𝘁𝗿𝗮𝗰𝗸𝗶𝗻𝗴 is here! 🚀 This release delivers 𝗮𝘂𝘁𝗼𝗺𝗮𝘁𝗶𝗰 𝗮𝗰𝘁𝗼𝗿 𝘁𝗿𝗮𝗰𝗸𝗶𝗻𝗴 that allows the actors to get in and out of the capture space seamlessly without any manual actions. If you are creating live virtual experiences or simply want to run mocap without the manual hassle, we know that this is the feature you are looking for! Do you want to try it out? Book a call with our team at moverse.ai

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