Digital Game Based Learning
Proceedings of the 4th International Symposium for Information Design, 2nd of June 2005 at Stuttgart Media University
2006
Read free of charge
Read free of charge
Search inside
  1. Something went wrong
    Page didn't load
    Try Again
    About this edition
    Create Citation
    Table of contents
    Digital games are a significant element in the digital media and information society. They influence the development of media technologies as well as interface design, online social interaction and new evaluation approaches.The Fourth Symposium for Information Design focused on the question of how game based learning environments can motivate and stimulate learners in different situations, and improve learning. It presented didactical and pedagogical issues, as well as actual examples and concrete applications.
    Source: Publisher
    Common terms and phrases
    activities
    approach
    aspects
    avatars
    based learning
    behaviour
    blended learning
    chatbot
    classroom
    communication and collaboration
    computer games
    concept
    create
    David Dewhurst
    digital agents
    Digital Storytelling
    discussion
    dramaturgic
    e-learning
    educational games
    Edutainment
    elements
    emotional
    engagement
    environment
    evaluation
    example
    experience
    feedback
    females
    Figure
    functionality
    More terms and phrasesShow less
    Popular passages
    ... digital immigrant instructors, who speak an outdated language (that of the pre-digital age), are struggling to teach a population that speaks an entirely new language...
    Get book
    Borrow
    Edit locationCancel
    Check availability at libraries near you
    No matching city or zip code
    Don't see it at your library?
    Try updating your location, or search on WorldCat.
    About the work
    Publisher
    KIT-Bibliothek
  2. Something went wrong
    Page didn't load
    Try Again
Help
Send feedback
PrivacyTerms
Google apps