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Decoding identity: Reprogramming pedagogic identities through algorithmic governance

British Educational Research Association conference, 2013
Ben Williamson
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Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 1 Decoding identity: Reprogramming pedagogic identities through algorithmic governance Ben Williamson, School of Education, University of Stirling Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 Abstract: Recently there has been an accumulation of discourses around computer code, algorithms, programming and software in public education. This article identifies new forms of ‘governing by code’ in education: a particular approach to digital-era governance facilitated by network-based communications technologies and database-driven information processing devices. These new forms of network-based and database-led governance are being promoted by third sector organisations including NESTA, RSA, Innovation Unit and Nominet Trust that increasingly participate in educational governance in the UK. I explore the style of ‘governing by code’ or ‘algorithmic governance’ endorsed by them and how this feeds into new competence-based curriculum programmes, pedagogies of computer programming, and the deployment of automated database-led ‘learning analytics’ software. These computer-coded technologies and discourses have the potential to activate new pedagogic identities for an imagined network-based and database-driven future. Keywords: algorithm, computer code, database, governance, learning analytics, networks, third sector Code acts in education Computer code has become interwoven with the contemporary world. As software travels out of the domain of computation, instructed by code and the algorithmic procedures scripted by programmers, it has the capacity to influence everything it touches (Fuller 2008). Moreover, a steady accumulation of discourses around code works to persuade people to think and act in relation to software. Code discursively ‘transforms and reconfigures the world in relation to its own systems of thought’ (Kitchin and Dodge 2011: 43). Consequently, the contemporary world is increasingly ordered and arranged by ‘algorithmic power’ (Beer 2009) and regulated by the ‘governing algorithms’ (Barocas, Hood & Ziewitz 2013) that are written in computer code. The productivity of code to act on social forms, the power of governing code, and its diffusion into everyday systems of thought are all evidence of how code— including the algorithms it enables and the software it instructs—has now become a significant social actor. The power of code is not just in its technical instructions but Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 2 in how it sinks into collective discourse, thought, action and identity formation (Mackenzie 2006). Taking up arguments about code, algorithmic processes and software as a system of thought with the power to act and govern, this article is focused on an accumulation of discourses and thinking around computer code, programming, algorithms and software in public education. Discourses delimit what and how education can be thought, spoken and done, and code has been justified and naturalised discursively as a seemingly common sense solution to a whole range of educational problems. From the use of electronic attendance registers, the growth of educational technologies and the use of commercial management and administration tools, to the collection and analysis of learners’ performance data, code can now be seen to be mediating, augmenting, and ultimately co-producing pedagogies, curricula, policies and modes of governance. The central argument I make is that techniques and discourses of ‘governing by numbers’ (Grek 2009) are being augmented with techniques and discourses of ‘governing by code.’ Where governing by numbers utilises statistical instruments, measurement techniques, and the discourse of comparison, governing by code depends on the deployment of sophisticated software instruments (especially networks and databases) which, instructed by code and legitimised through related discourses, have the ‘algorithmic power’ to participate as policy actors in public education, and to activate the capacities of the individual learner. In particular, I focus on the participation of ‘third sector’ organisations in promoting new forms of governing by code, notably organisations such as the Innovation Unit, Royal Society of Arts, Manufactures & Commerce (RSA) , Nominet Trust and the National Endowment for Science, Technology and the Arts (NESTA). I have written about these organisations in terms of their ideological positioning and their contribution to new forms of cross-sectoral ‘network governance’ before (Williamson 2012, 2013); now I focus specifically on how these organisations take a current preoccupation with computer code, algorithms and programming as discourses for reimagining public education. From a Foucauldian perspective, the educational technology researcher Selwyn (2013) reminds us that discourse is the historical and cultural production of systems of knowledge and beliefs that are both shaped by, and shape, our behaviour, and that all aspects of technology use in education are ultimately constructed in political, professional, academic and commercial discursive arenas. This article is concerned with how third sector discourses associated with computer code are making the future of education thinkable, practicable and governable in terms of network architectures and the algorithmic logic of databases. Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 3 Two key questions run through the analysis. How are the discourses and techniques of ‘governing by code’ in education being generated and circulated? Following from that, what pedagogic practices and identities are being discursively constructed and promoted in relation to code, and what ways of thinking and doing are being conferred upon these pedagogic identities? Adopting methods of policy text and discourse analysis (Ball 2008), I focus on the reports, pamphlets, websites and other documents which articulate third sector ideas and aspirations, and which make the future of education intelligible, thinkable, and practicable through discourses and activities related to computer code. Analytically, I draw on two key clusters of concepts. The first cluster of ideas concerns governance, particularly the idea of ‘governing by code’ and related ideas about ‘digital-era governance’ (Margetts & Dunleavy 2013) now circulating in the governance literature in public policy and political science (Cairney 2012). The second cluster concerns identity and draws on Bernstein’s (2000) concept of ‘prospective pedagogic identities’ that are constructed and promoted to learners as sources of identification in order to stabilise preferred visions of the future. This is interwoven with Hacking’s (2007) understanding that identifications of people interact with and affect the people identified. Following this approach to identity, the focus is not on what learners’ identities ‘really are’ but in what governing authorities (from whatever sector) want them to be, as future persons to come for futures still in the making. Specifically, the article queries what potential identity formations are promoted through the pedagogic practices and discourses made possible by new forms of network-based and database-driven digital governance being endorsed in education. Code and curriculum Computer code is commonly understood as the machine-readable language programmed to instruct computer software. A growing recognition of the power of code is reflected in popular science publications like 9 Algorithms that Changed the Future (MacCormick 2013). Yet as code is wired out into the world in software products, it is now understood among many social scientists as more than just the written script that instructs and controls computing devices. Albeit unevenly and often invisibly, code is woven into the substrate of contemporary societies as a mass- produced set of instructions with the power to shape how people think, act, and conduct themselves (Thrift 2005). Through ‘software-sorting’ processes (Graham 2005) it organises, disrupts and participates in contemporary social, economic, political and cultural activities and practices. Sociotechnically understood as both a product of the world and a relational producer of the world, code acts: it interpolates, Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 4 mixes with and ultimately produces collective political, economic and cultural life (Kitchin & Dodge 2011). Given its sociotechnical reach, code ‘has been associated with processes of identity formation, new modes of production, commodification and consumption (in the digital economy), and sometimes as a reinvented public sphere,’ all conceptualisations which ‘carry with them notions of agency, either in relation to what software does as a technology or what people do with software as they make use of it’ (Mackenzie 2006: 172). In everyday life this raises the issue of the ‘technological challenges to human agency offered by the decision-making powers of established and emergent software algorithms’ and the extent to which ‘algorithmic power’ may be ‘becoming a part of how we live, a part of our being, a part of how we do things, the way we are treated, the things we encounter, our way of life’ (Beer 2009: 987). Institutionally, code makes possible the techniques of data collection, collation and calculation without which, Chun (20011) argues, there would be no government, no corporations, no global marketplace, and no schools. It may even be ‘reassembling social science’ itself (Ruppert, Law & Savage 2013) as new digital methods and search algorithms influence academic practice and make possible new analyses, configurations and visualisations of the social. Moreover, people view and understand code through the deployment of powerful and consistent discourses that promote, justify and naturalise software across a whole array of domains (Kitchin & Dodge 2011). All of these things add up to a pervasive system of thought within which the rule-based logic of algorithms (the procedures and processes written in code) may be taken as a new set of rules and mundane routines to live by. The power of code is not just in its technical operations but in how it sinks into everyday cultural, economic and political thought. In the field of education, ‘algorithmic power’ is shaping processes of governing as well as pedagogic spaces, practices and identities. Specifically in relation to pedagogy, there has been a recent explosion of interest in children learning the skills of computer programming (Naughton 2012). This trend is reflected in the proliferation of after-school ‘Code Clubs,’ volunteer-run programming classes increasingly being sponsored by computing corporations like Google (Lamden 2013; Sweeney 2013). In education policy, commercial internet companies such as Google and Facebook have made high-profile media presentations criticising the UK for producing too few skilled graduates in programming that have made it directly into the discursive repertoire of policymaking at the Department for Education in England (DfE 2012). Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 5 Third sector organisations have been important actors in this policy shift, and in a wider reimagining of education through the promotion of techniques and discourses associated with code. In what follows, I now want to examine how computer code, algorithmic routines, and programming have been deployed by third sector organisations as discourses and techniques for reimagining and reconfiguring public education. I term this governing by code. Ultimately, through reshaping educational governance, pedagogies and curricula, these organisations are participating in the reassembling of learners’ potential pedagogic identities. Algorithmic governance Why are code, algorithmic processes, and programming important to third sector organisations? NESTA, Nominet Trust, RSA and Innovation Unit documents all talk of computational forms as models for reinventing educational governance. NESTA chief executive Geoff Mulgan (2005), for example, writes of the ‘co-evolution’ of computational technologies with decentralised ‘matrix models’ of ‘e.governance’ that involve civil society organisations participating in all public services facilitated by software. And Charles Leadbeater (2011), who has worked in a variety of roles across the third sector, endorses the potential for ‘government by algorithm,’ an approach to governance involving systems to mine and analyse ‘big data’ and algorithmic methods to create ‘more effective and intelligent public systems’ (Leadbeater 2011: 18). NESTA was established by the New Labour government in 1998 and, though it is now fully independent of government, it participates in many debates about public sector reform. Many of its documents, projects and web pages specifically mobilise technological discourses to reimagine future public services, with network and database technologies dominant among these. Recently writing together in a NESTA publication, Mulgan and Leadbeater (2013) both advocate ‘systems innovation,’ based on the idea of networks of interconnected innovations, which specifies the form of the network as a model for reforming, adapting and creating better systems: We have embraced vast new system for creating, sharing, processing and analysing information from the Internet and the world wide web, through to new generations of mobile phones, and social media to the possibilities of cloud computing, the semantic web, and the Internet of Things. These digital platforms could allow us to create more distributed, networked systems to achieve feats of coordination previously associated with large hierarchical organizations. (Mulgan & Leadbeater 2013: 30). The publication is illustrated with ‘systems maps’ and ‘diagrams’ of the various feedback loops and feed-forward mechanisms, causal links and levers which underpin network dynamics. The authors embrace the notion of using ‘big data’ Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 6 sources to track and trace individuals as they go about their daily lives online. These data include transactional data, such as that generated through online shopping, using transport, and making entertainment choices; and personal and behavioural data shared on blogs and social networks like Facebook. As political scientists Margetts & Sutcliffe (2013: 139) point out, this big data not only offers scope for understanding human behaviour, social structure, and citizens’ civic engagement; it can ‘also be used for algorithmic and probabilistic policymaking’ and ‘for more coercive modes of governance, whether by introducing conditionality into public policy and services or simply exerting “nudges.”’ This is what Ruppert (2012: 117-118) calls ‘database government,’ a ‘science-in-the- making’ which has shifted the focus of government from the ‘qualitative’ governance of the social to the ‘quantitative’ governance of the ‘informational.’ As she further argues, ‘database government’ signals: a changing relation to data as well as relation to quantification in social, commercial and governmental domains. It is a relation that is part of a technocratic infrastructure for knowing subjects and populations, not so much in relation to pre-defined categories of identity but in relation to what people do, their interactions, transactions, performance, activities and movements in relation to government. (Ruppert 2012: 119) From this perspective, database government does not merely ‘add up data’ on subjects and what they do, but ‘materialises’ them in fluctuating and distributed ways, a point taken up again later in relation to database-driven learning analytics. The arguments of Mulgan, Leadbeater, and the approaches that the organisations to which they are attached appear to endorse, represent a form of ‘digital-era governance,’ which Margetts and Dunleavy (2013: 6) describe as ‘the adaptation of the public sector to completely embrace and imbed electronic delivery at the heart of the government business model.’ Digital-era governance, they argue, is a response to technological developments such as analysing big data from transactional processes, peer production, network effects, and to new popular ideas of ‘crowdsourcing,’ ‘cognitive surplus,’ ‘wikinomics,’ and the ‘Internet of Things.’ In their model the key features of digital-era governance can be summarised as: Automated ‘zero-touch’ technologies Digital by default public service transactions and interactions Behavioural policy & persuasive ‘nudge’ technologies Government cloud Big data analysis Intelligent centre—real-time government data-pooling Co-production or co-creation of services Isocratic DIY administration Database-led information processing Joined-up governance Decentralised delivery design Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 7 Networks-based communications Reprocessing data for public consumption Open book government & citizen- auditors Social web development within online government Open data initiatives—freeing public information for reuse, mashups etc. (Margetts & Dunleavy (2013) Significantly, digital-era governance is enabled by the coupling of network-based communications technologies and database-led information processing technologies. On the one hand, networks allow for forms of governance through communication with individuals—governance with a voice maybe. On the other hand, database technologies allow for forms of governance through gathering information about individuals—governance with a brain. Combining these technologies, digital styles of governance, then, are to be managed by an ‘intelligent centre’ but facilitated through ‘decentralised delivery.’ Networks and databases are thus the dominant technological forms facilitating the reinvention of governance. However, neither networks nor databases are neutral devices, but are entangled in normative imaginings of the future. In relation to the former, ‘networks provide a diagram on the basis of which reality might be refashioned and reimagined: they are models of the political future’ (Barry 2001: 87). Likewise, a ‘database way of thinking’ about governing seeks to intervene, through ‘personalised packages of public services,’ in ‘both who people are and who they are possibly becoming’ (Ruppert 2012: 128, 130). According to Margetts and Dunleavy (2013) central government is lagging behind both the private sector and civil society in the digitization of governance. This is a key point for my argument that through their deployment of discourses concerning networks and databases in digital-era governance, third sector organisations such as NESTA, RSA, Innovation Unit and Nominet Trust are seeking to make education a particular target for reform. Networks of competence Digital governance is constituted by network communication technologies and database-driven information processing. In this section I examine how the form of the network has been deployed by third sector organisations as a model for reinventing the school curriculum, with a particular emphasis on the RSA Opening Minds programme and the Learning Futures programme run by the Innovation Unit. Technically, networks are understood as a complex ‘algorithmic mosaic of calculations carried out to allow communication to occur in the presence of many others’ (Mackenzie 2010: 68). Networks are thus constituted by the processes coded Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 8 and expressed in algorithms. Through Opening Minds and Learning Futures, the algorithmic structuring of networks is positioned as co-evolving with the reimagining of education. Opening Minds was initiated by the Royal Society for Arts, Manufactures and Commerce (RSA) as a ‘competence-based curriculum which aims to equip young people with the skills they will need for life and work in the knowledge-intensive and new media-rich 21st century.’ Initially trialed for three years from 1999 in a small cluster of secondary schools, by 2012 Opening Minds had become an independent charitable organisation, the competencies curriculum had extended to a network of 200 schools nationwide, and the RSA had established its own flagship school in Manchester. In 2013 it announced plans to launch a training centre, a CPD programme entitled ‘Grand Curriculum Designs,’ and an ‘OM online toolkit’ for use by schools (RSA 2013). Rather than focusing on academic ‘performance,’ the specialisation of subjects, skills and procedures, and the selection, sequencing and pacing of pedagogy by teachers, Opening Minds emphasizes competences including many related to computer technologies and related discourses. These include handling ICT and understanding its underlying processes; understanding the social implications of technology; team work and communication; being entrepreneurial and initiative-taking, managing risk and uncertainty; and managing, accessing, evaluating, differentiating, analysing, synthesizing and applying information. In a report prepared for the RSA, Ormerod (2010: 10) argues from a highly normative position that networks should be considered as an ‘intellectual framework’ and a ‘mindset’ for understanding how societies and economies function, and thus to inform how policies are devised and planned. Ormerod’s essay refers to networks in terms of ‘social networks’ and ‘social learning’—learning through observation and interaction with others—and to networks in general as the ‘patterns of connections between individuals,’ as well as to large-scale ‘networked systems’ such as crowds, stock markets, and ‘scale free networks’ such as the World Wide Web (Ormerod 2010: 14-15, 29-30). All of these approaches to the understanding of networks—social and technical—are reflected in the Opening Minds curriculum. Just as the network has become prevalent as a metaphor for individual and collective life, economics and politics, it has also been mobilised, as Opening Minds demonstrates, as a diagram for reimagining public education. Further evidence of the prevalence of the idea of networks among third sector organisations comes from the Innovation Unit. The Innovation Unit is a social enterprise first formed within the Department for Education and Skills in 2002 and spun-out as an independent not-for-profit organization in 2006 with a mission to innovate in public services. In line with RSA’s networks mindset and NESTA’s Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 9 emphasis on networked systems innovation, the Innovation Unit endorses the idea of an ‘innovation ecosystem’ for education. In such an educational ecosystem school is imagined as a ‘base camp for enquiry’ that is supported beyond school by the internet, mobile technologies, and a ‘vastly increased number of education providers,’ many accessed virtually. The Learning Futures curriculum vision is based on a model of a network of ‘extended learning relationships’ including teachers, tutors, experts, mentors, coaches, peers, and families as well as industry, local businesses, cultural institutions, community organizations, and the internet (Learning Futures 2012: 11). In this innovation ecosystem, education is reimagined through the imagery of the use of social networking sites to encourage peer-to-peer learning and collaborative research; online chat, instant messaging and email to help to strengthen the student- teacher relationship; digital portfolios as a continuous performative record of assessment; the use of Twitter hashtags to collate research sources (Hampson, Patton & Shanks 2012). Learning Futures constructs pedagogic identities that can be characterised as networked learners participating in a connected ecosystem of learning at home, at school and online—for a prospective future in which the internet itself is presupposed as a new learning institution. Finally, Learning Futures suggests the use of performance technologies which can collect data in order to ‘know’ learners, sort and aggregate them on the basis of personal and behavioural data, and respond with an algorithmically generated ‘playlist’ of appropriate personalized pedagogy (Hampson, Patton & Shanks 2012). The main message system of both Opening Minds and Learning Futures is that more competence and skills-based curricula and pedagogies are required to equip young people with the skills they will require for life and work in an increasingly networked, knowledge-intensive and media-rich future. Through the discourse they deploy they make the school curriculum appear to be an outdated relic of an era of enclosures that is at odds with the emergent possibilities of open networks, interconnected systems, interactivity and participation facilitated by the internet. Discursively framed by the RSA and the Innovation Unit in this way, the idea of the network ‘seems easily and routinely to criss-cross the distinction between the technical and the social,’ though the idea that the social world can be ‘imagined and acted upon as if it were a system of networks and flows’ is a ‘typically modern political fantasy’ (Barry 2001: 14, 16): A key part of the attractiveness of the network model is the way it can simultaneously serve as a response to two intersecting problematisations of the present. On the one hand, networks, conceived as technologies, are thought of as solutions to a whole series of problems concerning the fragmentation of communities, the problem of empowerment, the decline in Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 10 democratic participation, the crisis in scientific and technical literacy, and the need to foster new forms of entrepreneurial activity and freedom. On the other hand, networks, conceived of as social and political relations, are reckoned to be solutions to many of the economic problems of society such as fostering a culture of invention and innovation and meeting the challenges of globalisation. (Barry 2001: 87) Opening Minds and Learning Futures are similarly positioned in relation to these problematisations of the present, from issues of community-building, student empowerment, and participation, to technical literacy, entrepreneurship and innovation. These programmes turn on the idea of the network for the reinvention of the curriculum, and are fashioned on the network as a diagram for solving a whole series of social, political and economic problems. Moreover, Opening Minds and Learning Futures anticipate learners’ entry into a network-based digital economy which is premised on notions of flexibility, speed, virtuality, just-in-time-production, teamwork, and other aspects of ‘immaterial labour’ –all activities epitomised in the work of computer programmers (Mackenzie 2006). Thus an emphasis on immaterial digital skills is part of what Barry (2001) describes as the contemporary political preoccupation with sculpting a mind and body with the technical skills, knowledge and capacity to meet the demands of new flexible work routines: making up a subject with the appropriate conduct and mentality for contemporary regimes of political and economic governance. These activities ‘govern by activating the capacities of the individual’ to contribute to the digital economy (Ozga, Segerholm & Simola 2011: 88). The individual activated by Opening Minds and Learning Futures is a flexible subject who educational sociologist Bernstein (2000) would describe as a ‘prospective pedagogic identity’ constructed and promoted in educational institutions in order to ‘deal with cultural, economic and technological change’ and ‘stabilise the future’ (Bernstein 2000: 68 original emphases). With prospective identities what is important is the construction of appropriate attitudes, dispositions and performances for preferred futures. Bernstein charted the emergence of a particular kind of prospective learning identity, one which possesses ‘flexible transferable potential,’ the capacity to be ‘appropriately formed and re-formed according to technological, organisational and market contingencies,’ and the ability to be taught, continuously and lifelong, in order to project him- or herself meaningfully into a ‘pedagogised future’ (Bernstein 2000: 59). The flexible subject being activated for immaterial labour by Opening Minds and Learning Futures, then, is anticipated by Bernstein’s notion of a flexible prospective pedagogic identity which is epitomised by the work of computer programmers. It should come as little surprise, then, that computer Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 11 programming has itself become the focus for new pedagogic and curricular interventions by third sector organisations. Programming pedagogies Today there is a growing interest in promoting computer programming to young people. The evidence for this is in the fast growth of ‘Code Club’, a volunteer-based initiative that places computer programmers in after-school clubs in primary schools to teach young children basic programming and coding, and in the proliferation of activities around the Raspberry Pi device. Code Club is sponsored and promoted by NESTA and the Nominet Trust with funding from the Department for Education, and it is marketed simultaneously in terms of the educational benefits and the economic benefits of upskilling children as computer programmers. According to the organisers of Code Club: Learning to code is an important skill now we’re living in a digital age. It’s not just enough for children to know how to use technology. They should know how it works too. Learning to code doesn’t just mean you can become a developer, it strengthens problem solving skills and logical thinking and supports key academic subjects such as science, maths and technology. Code Club is about fun, creativity and learning through exploring. … They should understand that they’re in charge of the computer, and can (and should) make it do what they want, not the other way around. Other benefits of Code Club, such as learning about computational thinking, or developing expertise in coding, are secondary to these two objectives. Having said that, children will absorb all these wonderful skills as they work through the projects rather than through didactic teaching. (Code Club 2013) NESTA’s Next Gen report is a key policy text in this area, while the RSA ran a ‘FutureMaker’ workshop event in June 2013, hosted a seminar on ‘Coding and Creativity: Programming, Computational Thinking and the Arts in Schools’ in July 2013, and is supporting the use of the Raspberry Pi device for programming in schools. These third sector organisations are all closely interwoven through efforts to establish the pedagogic legitimacy of coding and programming. Furthermore, NESTA and the Nominet Trust, in partnership with the internet company Mozilla, are running an initiative called Make Things Do Stuff that promotes various forms of programming and ‘digital making’: Make Things Do Stuff aims to mobilise the next generation of digital makers. We want to help people to make the shift from consuming digital technologies, to making and building their Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 12 own. Because when all kinds of different people start hacking, re-mixing and making things with technology, the possibilities get really interesting. Make Things Do Stuff will enable people to … navigate a path that will take them from being a digital consumer, to being a digital maker. (Make Things Do Stuff 2013a) The initiative is described as an ‘open movement’ and is partnered with a range of technology companies, education businesses, third sector organisations, and government. These include Facebook, Microsoft, O2, Mozilla, and Virgin Media; Codecademy, Coding for Kids, Decoded; and HM Government, the Scottish Government and the Teacher Development Trust. The government Chancellor of the Exchequer, George Osborne MP, launched the initiative in May claiming that ‘this campaign is backing the entrepreneurs of the future and helping ensure that Britain is equipped to succeed in the global race’ (HM Treasury 2013). The Nominet Trust has perhaps taken the intellectual lead in the area of digital making and computer programming, with a series of reports, events, projects and blogs dedicated to the topic. The organisation itself was established in 2008 by Nominet, the internet registry which maintains the .uk register of domain names. The Nominet Trust invests in projects and programmes ‘using the internet to address big social challenges.’ The trust describes itself through the discourse of social investment, social innovation, and social technology entrepreneurship. The chief executive of Nominet Trust was formerly the chief executive of the NESTA initiative Futurelab, while several key members of staff have also moved from Futurelab to the trust, and both Geoff Mulgan and Charles Leadbeater perform Trustee duties for it. Nominet Trust chief executive Annika Small claims there is a ‘serious and economic imperative’ besides the ‘fun and learning that digital making offers young people,’ namely that the ‘UK and global jobs market are crying out for digital skills and we need to make sure that the next generation can meet this need’ (Nominet Trust 2013). These activities are justified through a combination of discourses about the growing role of computational code in the contemporary world and the need of commercial computer companies. The Make Things Do Stuff website states that: ‘In a world where everything from fridges to cars, bank accounts to medical diagnoses are becoming powered by computing, understanding how digital technologies are made (and how to make your own) is vital to full participation in society’ (Make Things Do Stuff 2013b). Furthermore, it juxtaposes a constructivist understanding of ‘making something, sharing it and getting feedback’ as ‘ a powerful way to learn,’ with how ‘digital technologies are developed in the real world: get something made, get it out there, get feedback, learn, and make it better’ (Make Things Do Stuff 2013b). What to make of the emphasis on digital making and programming code in terms of its promotion of prospective pedagogic identities? One way to think about this is to Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 13 view the programming of code as promoting practices of ‘co-production,’ ‘crowdsourcing’ and ‘prosumption’ in new social media practices. Beer & Burrows (2013: 49) argue that network-based social media—Facebook, Twitter, YouTube, Wikipedia, and so on—have facilitated the increasing participation of people in the formation of media content, leading to the ‘significant phenomena of the growing amount of “labouring” people are undertaking as they “play” with these new technologies: creating profiles, making status updates; distributing information; sharing files; uploading images; blogging, tweeting; and the rest.’ Ideas associated with participation in the networked cultures of social media, such as co-production, prosumption, crowdsourcing, user-centred design, and so on, have long been attractive within the third sector, which has put such practices at the centre of its reformatory ambitions for government, public services, and innovation (e.g. Coyle 2009; Gillinson, Horne & Baeck 2010). Learning to programme is a logical outgrowth of this proliferation of technologies of co-construction, crowdsourcing and prosumption, a kind of training for new practices of media production in a highly networked social media culture. These algorithmically mediated practices promote the idea of the learner as a ‘self- programming’ individual with the capacity to script a unique identity through new ‘technologies of the self,’ for example by updating social network site profiles, editing wikis, writing blogs, and other social media practices which shape ‘how individuals think, act, interact, and identify themselves’ (Loveless & Williamson 2013: 68). This is a self-programming pedagogic identity akin to Castells’ (1996) notion of technically advanced ‘self-programmable’ workers in the ‘network society.’ However, network-based activities of programming, prosumption and so on are also interweaving individuals more and more densely into new database architectures: This type of media engagement, premised on participation of various types, is creating vast and new forms of data about us … [and ] creating new forms of social data—data generated as a by-product of new forms of cultural engagement. We are concerned with how this by- product data also comes to constitute and reshape cultural forms and practices as they occur. (Beer & Burrows 2013: 49) Database pedagogies In recent years there has been an explosion of interest in database-led technologies of ‘big data,’ ‘data mining,’ and ‘data analytics,’ all of which have been taken up enthusiastically by third sector organisations such as NESTA (e.g. Davies 2013). Database-driven technologies are today significant since ‘the sociotechnical instantiation of many aspects of the contemporary world depend on database architectures and database management techniques’ and the technical processes of Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 14 ‘ordering, sorting, counting, and calculating’ that they involve (Mackenzie 2012: 335, 338). A specific development related to these database-led technologies in the field of education has been the growth of ‘learning analytics.’ NESTA has advocated ‘adaptive learning technologies’ which use student data, algorithmic learning analytics and feedback mechanisms to adapt and personalise learning: Adaptive learning technologies use student data to adapt the way information is delivered to a student on an individual level. This data can range from online test scores to session time (how long users spend on a single exercise) to records of where a user has clicked or touched while figuring out a problem. Based on this feedback, the programme will understand which content to point the user at next—planning a personalised learning journey. (Nesta 2013a) An accompanying NESTA document claims these adaptive technologies provide ‘the means to shift away from a one-to-many model of teaching, so that every child has a 'digital tutor' that is responsive to their interests, their prior-conceptions and achievement’; and the potential for ‘intelligent online platforms that can use data gathered from learners to become smart enough to predict, and then appropriately assist and assess, that learner's progression to mastering the concept being taught’ (Nesta 2013b). Buckingham-Shum (2012) has described learning analytics as a ‘digital nervous system’ for education, an artificial ‘brain or collective intelligence’ that can measure and interpret a learner’s activity, provide real-time feedback and adapt the learner’s future behaviour accordingly. The applications of learning analytics include tailored course offerings, predictive modelling, learner profiling, and the design of ‘intelligent curriculum.’ The aim of some learning analytics developments is to create automated pedagogic systems, or what might be termed database pedagogies. These database pedagogies can include automated messages which provide brief and simple nudges or fully automated intelligent tutoring systems: the automatic production of personalised pedagogies. NESTA has specifically supported and promoted Beluga Learning, a learning system based on the application of data-based learning analytics, adaptive software and artificial intelligence technologies. The Chief Executive of Beluga has also spoken at a major NESTA event launching a ‘decoding learning’ report. The Beluga system makes use of two types of learner data. It collects ‘intelligent data’ such as curriculum data, semantic data and linked data that is often collected by educational institutions. It also collects ‘off-put data’ from students’ own social media programmes and conducts ‘smart analysis’ on both of these sources of data in order to create a profile of each individual user which can be compared and matched with an entire population of user profiles: Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 15 The data is allowing the software to make a real-time prediction about the learner and changes the environment, … the pedagogy and the social experience. … This process occurs continually and in realtime, so that with every new piece of data collected on the student, their profile changes and the analytical software re-searches the population to compare once more. … The content and environment then adapt continually to meet the needs of the learner. (Beluga Learning 5-6) Beluga Learning utilises advances in artificial intelligence, combined with learning analytics and adaptive learning, to develop a ‘smart system’ that is able to ‘behave with an intelligence’ and circumvent the role of the teacher. Database-led learning analytics and adaptive software systems such as Beluga exemplify what Kitchin and Dodge (2011: 85) have termed ‘automated management.’ This term captures how new software systems can be coded to collect and process information about people and things in ways that are increasingly automated (technologically enacted), automatic (the technology performs without prompting or direction) and autonomous (making judgements and enacting outcomes algorithmically without human intervention). Automated management is a form of governance that uses surveillance data to target and reshape behaviour: Unlike traditional forms of surveillance that seek to self-discipline, new forms of surveillance seek to produce objectified individuals where the vast amount of [data] harvested about them is used to classify, sort, and differentially treat them, and actively shapes their behaviour. … Software … makes possible a fundamental shift in how information is gathered, by whom, for what purposes, and how it is applied to anticipate individuals’ future lives. (Kitchin & Dodge 2011: 86) The codes and algorithms of databases work by collecting , compiling and calculating transactional data about people, and creating profiles and classifications in order to sort and sift them for a variety of (sometimes political) purposes (Ruppert & Savage 2012). This constructs algorithmically a digital shadow-profile, or a kind of data-based doppelganger, that can precede individuals wherever they go (shopping, travelling, working, learning) and may be used to modify how each person is treated. Thus, educationally speaking, transactional data is now being utilised as a governing resource for classifying, sorting and ordering learners, and for anticipating and activating their future behaviour (Williamson 2014). A key issue emerging from these developments of automated, automatic and autonomous database technologies concerns the assumptions about the learner that are programmed into the system. For Facer (2013: 715), educational databases ‘reconstruct’ the learner as a ‘cybernetic system’ made up of inputs and outputs Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 16 rather than an ‘embodied person.’ As Ruppert (2012: 125) has argued in relation to government education databases: database devices are based on the logic that the subject is made up of unique combinations of distributed transactional metrics that reveal who they are and their capacities, problems and needs. An individual is not simply a child or youth, but rather a combination of needs and services. Consequently, children can be ‘discovered and made up by these technologies’ as a ‘potential future person yet to come’ (Amoore cited in Ruppert 2012: 131). Learning analytics is perhaps the ideal pedagogic technology for ‘knowing capitalism’ (Thrift 2005) which mobilizes powerful data collecting and calculating technologies to know and act upon individuals and populations. In education this is a process which requires knowledge and information about learners to be ‘collated, monitored and interpreted by service providers, and even used as the basis for forecasting future needs’ (Grek & Ozga 2010: 285). The process involves defining ‘personalised packages’ of pedagogies for learners that are ‘formulated from distributed data about them and targeted to meet their needs but not seen by them’ (Ruppert 2012: 128). What are the implications of learning analytics and similar database pedagogies for the promotion of pedagogic identities? One way to conceive of learning analytics is through the notion of recursive feedback. In an analysis of recursive data in contemporary popular culture, Beer and Burrows (2013) argue that data accumulation does not just ‘capture’ culture but is recombined through feedback loops to actually shape, reconstitute and co-construct popular culture and everyday practices. They offer examples such as automated recommendations services and ‘behavioural advertising’ in consumption practices. These services accumulate personal and behavioural data from online transactions and run these data through predictive analytics in order to generate personalised recommendations. These systems work recursively by continually harvesting by-product data and feeding it back into their predictive recommendations. There is undoubtedly algorithmic power at work in such devices, ‘not of someone directly having power over someone else,’ but the programmed power of ‘the software making choices and connections in complex and unpredictable ways in order to shape the everyday experiences of the user’ (Beer 2009: 997). Shaped recursively through such feedback loops, the pedagogic identity formation presupposed by database pedagogy is, as Cheney-Lippold (2011) has argued in relation to databases generally, an ‘algorithmic identity,’ an effect of computational processes which infer categories of identity on the basis of the collection and analysis Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. Paper presented at British Educational Research Association conference, University of Sussex, Brighton, 3 September 2013 17 of personal information and behavioural data. An algorithmic pedagogic identity associated with database pedagogies is algorithmically inferred from its transactions, its generation of data, and its amenability to intervention through data-based analytics technologies. These technologies work recursively and dynamically to identify individuals based on patterns and regularities; on that basis to make predictions and recommendations for learners; and through those algorithmic processes, to shape and structure how they might think and act in the future. The process follows Hacking’s (2007: 285) contention that technologies of identification and classification ‘interact’ in the process of ‘making up’ new ‘kinds of people.’ As Ruppert (2012: 128-29) explains in relation to government databases, the distributed data used to produce personalised packages of services ‘may interact with the people through governing interventions that reinforce the “identity” of a person so discovered’; that is to say, the data ‘interact with people and change them and since they are changed they are not quite the same kind of people as before.’ In line with the notion that prospective pedagogic identities are not what learners’ identities ‘really are’ but what authorities want them to be, the pedagogic identity inferred by learning analytics is not what learners ‘really are’ at all, but ‘made up’ as a data doppelganger to be utilised recursively to predict future needs and programme future pedagogic intervention, and consequently to make up the learner anew. The coding undertaken to facilitate database-driven technologies in education does not just work by identifying and categorising individuals, but is dynamically co-constitutive of new kinds of learners—potential persons for futures yet to come. In this sense, governing by code is an emerging mode of educational governance which seeks to re-sculpt and reactivate learners directly through automated and recursive database pedagogies. Conclusion This article has begun to explore how code acts in education, focusing particularly on third sector reimaginings of education through discourses related to computationally coded technologies. I have developed the idea of ‘governing by code’ to express how computer code is increasingly interwoven with efforts to govern public education. The style of governance endorsed and promoted discursively by third sector organisations is a kind of digital-era governance which employs network-based communications technologies and database-driven information processing technologies both as discursive models and technological methods for activating new forms of pedagogy and curriculum. Three aspects of third sector pedagogy and curriculum development related to code have been presented: a network-based model for new curricula, which promotes a Williamson, B. 2013. Decoding identity: Reprogramming pedagogic identities through algorithmic governance. 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