Synopsis
The Cartoon Network's animated television show, itself inspired by DC Comics' monthly comic book series, makes its Game Boy Advance debut as a side-scrolling combat title. Players don the capes, cowls, or masks of seven superheroes, including Batman, Superman, Wonder Woman, The Flash, Green Lantern, Hawkgirl, and Martian Manhunter. Each character must confront his or her nemesis in 12 levels taking place among familiar locales.
Superman will fight Lex Luthor's minions in Metropolis, for example, while Batman battles The Joker and his thugs. Other villains include Mongul, Cheetah, Solomon Grundy, The Shade, Starfire, and Felix Faust. True to their comic book roots, characters fight using one of their trademark special abilities, such as Green Lantern's power ring, Batman's batarangs, Wonder Woman's magic lasso, Superman's heat vision, and The Flash's super speed. Players are automatically assigned two characters for a particular level and can freely switch between the two if one hero is in danger of failing.
In addition to one form of special attack, characters can perform standard punches and kicks as well as jumps to leap over obstacles or to reach higher platforms. Those heroes with the ability to fly can do so in the game, simply by pressing the handheld's right shoulder button. As Justice League members absorb damage, they can seek power-ups to sustain their health. Completing each level opens up new routes to take as players move one step closer to ensuring that justice prevails.
Screenshots
Features
- Battles take place in the air or along the ground as players confront a variety of enemies from the Injustice League
- Play as seven different superheroes throughout 12 levels of side-scrolling combat
- Each character has one special ability to help improve his or her chances of success


















