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@[email protected] on X: "#7DRL is starting this weekend. i have a rough design worked out + domain name registered: πŸ‘» https://t.co/c9QhFb3QIi everyone plays the same 5-minute dungeon each day and gets a tweet-friendly tombstone. building it with #clojurescript and rot.js updates in this thread!"

@mccrmx
@[email protected]
@mccrmx
#7DRL is starting this weekend. i have a rough design worked out + domain name registered: πŸ‘» rogule.com everyone plays the same 5-minute dungeon each day and gets a tweet-friendly tombstone. building it with #clojurescript and rot.js updates in this thread!
1:15 PM Β· Mar 1, 2022Β·
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@[email protected]@mccrmxFollow
comes with absolutely no warranty 🐘 https://t.co/ABpjM7Hyjd 🎡 https://t.co/kn1atuJa6O βš”οΈ https://t.co/5m2DV1WTAz πŸ‘½οΈ https://t.co/ZSjT1nbo9f

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  • @mccrmx
    @[email protected]
    @mccrmx
    #7DRL is starting this weekend. i have a rough design worked out + domain name registered: πŸ‘» rogule.com everyone plays the same 5-minute dungeon each day and gets a tweet-friendly tombstone. building it with #clojurescript and rot.js updates in this thread!
    1:15 PM Β· Mar 1, 2022Β·
    4
  • @mccrmx
    @[email protected]
    @mccrmx
    Mar 7, 2022
    built some basic tooling for emoji rogue rendering #7drl #IndieGameDev #roguelike
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 7, 2022
    emoji rendering speed test. good enough. #7drl #indiegamedev #roguelike
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 7, 2022
    basic level generation + hacked in movement. that's it for day 1 of rogule dev. #7drl #roguelike #IndieGameDev
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 8, 2022
    simple distance based visibility calculation in rogule.com got rooms and corridors rendering differently too #7drl #roguelike #IndieGameDev
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 9, 2022
    in Rogule you can now forage for mushrooms. πŸ„ \o/ today:βš’οΈ fixed keyboard handling. per-layer entities. tile passability testing. entity encounter handling. items go into inventory. all state mutation is currently confined to one function. i πŸ’• #clojure! #7drl #IndieGameDev
    GIF
    2
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 10, 2022
    tools down on Rogule dev this morning. went to the beach and thought about game design. πŸ€” 🌴
    2
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 10, 2022
    today in Rogule dev: πŸ„ item pickup logic and scoring. ⛩️ winnable game (find the ascension shrine). 🎲 RNG seeded from date (1 dungeon per day). ‴️ path finding. will hopefully have an actual playable roguelike tomorrow. πŸ™ πŸ‘‹ #7drl #indiegamedeveloper
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 11, 2022
    it's crunch time for Rogule. no time on the weekend for core gameplay so today is it. weekend is for polish only. there are 21 items on the TODO list ranked in order of "will this make the game more fun?" hopefully i can get through a big chunk of them. 🀞
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 12, 2022
    got combat working in Rogule \o/ 22 git commits today πŸ˜…
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 13, 2022
    Rogule 2022-3-13 🧝 3 β›© 581 ⬇ 🟩🟩🟩🟩🟩 βš” πŸ‘»πŸ§›πŸ‘ΉπŸ§ŸπŸ§Ÿ 🌰🌰🌰 πŸ„πŸ„πŸ„ releasing this game shortly πŸ˜… #7drl #roguelike #indiedev
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 19, 2022
    animations coming soon to rogule.com #roguelike #IndieGameDev #screenshotsaturday
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 20, 2022
    🧝 Rogule updates! πŸ“½οΈ added some animations \o/ πŸ“² it now works on mobile! should i put rogule.com in the shareable game stats or is that too spammy?
    yes put the link in
    81.8%
    no it is too spammy
    18.2%
    11 votesFinal results
    2
    @mccrmx
    @[email protected]
    @mccrmx
    Mar 20, 2022
    thanks for playing Rogule. if you have any feedback to improve the game i'd love to hear. πŸ™ @tipadaknife @lilStrategist @anilkilic @jameslew @peterswimm @MariusFabry @croooooow @quaverr @therealkranzky @markgritter @beetlefeet @nickogramsΒ @vrhermitΒ @gnomethrower @LisaPatrEvans
    5
    @mccrmx
    @[email protected]
    @mccrmx
    Apr 17, 2022
    🧝 Updated rogule.com - fixed a bug where the monster could hit you, and started collecting player streak stats so I can show them to players later. Also forgot to link this update in this thread:
    @mccrmx
    @[email protected]
    @mccrmx
    Apr 10, 2022
    deploy an update to rogule.com 1. draw corridor wall tiles. 2. added bump animations. 3. fixed a bug where Bing search broke the seed. 4. use current year in Twitter link.
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    Apr 30, 2022
    🧝 rogule.com update! i overhauled the way combat works and there are now weapon and shield items you can pick up. πŸ‘‡ here's a gif of the latest game play. enjoy!
    GIF
    1
    @mccrmx
    @[email protected]
    @mccrmx
    May 13, 2022
    🧝today i updated Rogule: ❓ Updated help text. πŸ’” Slowed health regen. πŸŽ’ Sort inventory items. πŸ“Š Added stats & streaks. πŸ“’ Added feedback link. Rogule 2022-5-13 🧝 6xp β›© 🟩🟩🟩🟩⬜ βš” πŸ‘»πŸΊπŸ—πŸ§ž πŸŒ°πŸ„πŸ’Ž rogule.com
    2
    @mccrmx
    @[email protected]
    @mccrmx
    Jun 18, 2022
    🧝 rogule.com update: πŸ› οΈ lots of refactoring under the hood πŸ–ΌοΈ a new item/event modal (see gif) both of these things are to prepare for some new magic items (scrolls, potions) i'm adding to the game. can't wait to see how it plays with a bit more depth!
    GIF
  • @eyuzwa
    Wazoo πŸ“–βœοΈ
    @eyuzwa
    Mar 3, 2022
    great idea! good luck!
    1