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Practical software engineering across every stack from C# and .NET to Python, TypeScript, Go, and Rust. Hands-on tutorials, system design, design patterns, DevOps, and AI-assisted development, with working code you can actually run. By developers, for developers.

Making a RTS game in Unity (C#)

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3 min readJun 13, 2021

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Let’s learn how to implement the various systems that make up a real-time strategy game in the well-known game engine Unity! Throughout this series of tutorials, we will explore C# scripting for games, GUI building, event systems, sound optimization…

📕 Get the ebook and bonus material on Gumroad!
🚀 Find the code of this tutorial series on my Github!

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TOC | Tutorial #1: Placing buildings ➡️

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Mina Pêcheux
Mina Pêcheux

Written by Mina Pêcheux⁠

I’m a solo game dev & content creator. I love to make and talk about games (and also 3D and music)! Find me at: https://minapecheux.com :)

Any Programming
Any Programming

Published in Any Programming

Practical software engineering across every stack from C# and .NET to Python, TypeScript, Go, and Rust. Hands-on tutorials, system design, design patterns, DevOps, and AI-assisted development, with working code you can actually run. By developers, for developers.