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Roberto De Ioris
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Update WritingAColladaFactoryWithPython.md
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‎tutorials/WritingAColladaFactoryWithPython.md‎

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@@ -404,7 +404,9 @@ from unreal_engine.struct import Rotator
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class ColladaImportOptions(Object):
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# this is exposed as a UProperty
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DefaultRotation = Rotator
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# this is exposed as a UProperty
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DefaultMaterial = Material
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## Improvements and final notes
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This is only a brief introduction to the subclassing and slate API's. Both are still in-development areas so expect more improvements and shortcuts.
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A great (future) addition would be loading skeletal meshes and animations... more to come soon

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