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Roberto De Ioris
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Update FixingMixamoRootMotionWithPython.md
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‎tutorials/FixingMixamoRootMotionWithPython.md‎

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@@ -30,6 +30,10 @@ if you open the 'run' animation and enable root motion you will end with this we
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![broken run](https://github.com/20tab/UnrealEnginePython/raw/master/tutorials/FixingMixamoRootMotionWithPython_Assets/broken_run.png)
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The reason is in how the character is rigged:
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![default_skeleton](https://github.com/20tab/UnrealEnginePython/raw/master/tutorials/FixingMixamoRootMotionWithPython_Assets/default_skeleton.png)
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## Step 2: generating a new skeleton
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## Step 3: fixing skeletal mesh bone influences

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