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Commit 5453a59

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dbailey
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[3.19.21.b] UsdStageActor simple for UE4.26
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5 files changed

Lines changed: 469 additions & 5 deletions

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‎Source/UnrealEnginePython/Private/UEPyModule.cpp‎

Lines changed: 9 additions & 1 deletion
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@@ -41,6 +41,9 @@
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#include "UObject/UEPyExporter.h"
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#include "UObject/UEPyFoliage.h"
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// UEPyUsdStageActor
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#include "UObject/UEPyUsdStageActor.h"
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#ifdef EXTRA_DEBUG_CODE
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#include "Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h"
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#endif
@@ -531,8 +534,13 @@ static PyMethodDef unreal_engine_methods[] = {
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static PyMethodDef ue_PyUObject_methods[] = {
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// Transform
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// UsdStageActor
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{ "usd_reset", (PyCFunction)py_ue_usd_reset, METH_VARARGS, "" },
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{ "load_usd_stage", (PyCFunction)py_ue_load_usd_stage, METH_VARARGS, "" },
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{ "update_stage", (PyCFunction)py_ue_update_stage, METH_VARARGS, "" },
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{ "call_on_stage_changed", (PyCFunction)py_ue_call_on_stage_changed, METH_VARARGS, "" },
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// Transform
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{ "get_actor_location", (PyCFunction)py_ue_get_actor_location, METH_VARARGS, "" },
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{ "get_actor_rotation", (PyCFunction)py_ue_get_actor_rotation, METH_VARARGS, "" },
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{ "get_actor_scale", (PyCFunction)py_ue_get_actor_scale, METH_VARARGS, "" },

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