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Commit f891609
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- Document agones-allocator and multi-cluster allocation [\#1155](https://github.com/googleforgames/agones/pull/1155) ([pooneh-m](https://github.com/pooneh-m))
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- Add SDK.GameServer\(\) to Matchmaking Registration Diagram [\#1149](https://github.com/googleforgames/agones/pull/1149) ([markmandel](https://github.com/markmandel))
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- Update the instructions for installing a GKE cluster with terraform to disable automatic node upgrades [\#1141](https://github.com/googleforgames/agones/pull/1141) ([roberthbailey](https://github.com/roberthbailey))
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**Fixed bugs:**
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- TestMultiClusterAllocationOnLocalCluster is flakey [\#1114](https://github.com/googleforgames/agones/issues/1114)
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- TestFleetRollingUpdate/Use\_fleet\_Patch\_false\_10% test is flaky [\#1049](https://github.com/googleforgames/agones/issues/1049)
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- Broke Allocator Status in Grafana Dashboard [\#1158](https://github.com/googleforgames/agones/pull/1158) ([markmandel](https://github.com/markmandel))
- Cloud Build: Add --output-sync=target to run-sdk-conformance-tests [\#1157](https://github.com/googleforgames/agones/pull/1157) ([markmandel](https://github.com/markmandel))
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- Update the images for all examples to use the 1.1 SDKs [\#1153](https://github.com/googleforgames/agones/pull/1153) ([roberthbailey](https://github.com/roberthbailey))
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- Replace `\>` quoted text with alert shortcodes [\#1152](https://github.com/googleforgames/agones/pull/1152) ([markmandel](https://github.com/markmandel))
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- Fixed a typo [\#1147](https://github.com/googleforgames/agones/pull/1147) ([pooneh-m](https://github.com/pooneh-m))
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- Disable Auto Upgrade for Deployment Manager [\#1143](https://github.com/googleforgames/agones/pull/1143) ([aLekSer](https://github.com/aLekSer))
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- Update the instructions for manually creating a GKE cluster to disable automatic node upgrades [\#1140](https://github.com/googleforgames/agones/pull/1140) ([roberthbailey](https://github.com/roberthbailey))
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- Replace tabs with spaces in the svg file so that it renders more nicely. [\#1139](https://github.com/googleforgames/agones/pull/1139) ([roberthbailey](https://github.com/roberthbailey))
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- Remove the svg version of the old logo. [\#1138](https://github.com/googleforgames/agones/pull/1138) ([roberthbailey](https://github.com/roberthbailey))
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- CI: Update Rust SDK conformance test cache version [\#1135](https://github.com/googleforgames/agones/pull/1135) ([aLekSer](https://github.com/aLekSer))
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- Add owners files for the nodejs code [\#1119](https://github.com/googleforgames/agones/pull/1119) ([roberthbailey](https://github.com/roberthbailey))
- Fixes, more e2e tests and logging for multi-cluster allocation [\#1077](https://github.com/googleforgames/agones/pull/1077) ([pooneh-m](https://github.com/pooneh-m))
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- Longer blog post for Agones 1.0.0 announcement [\#1076](https://github.com/googleforgames/agones/pull/1076) ([markmandel](https://github.com/markmandel))
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- Add a delay flag to the sdkserver [\#1070](https://github.com/googleforgames/agones/pull/1070) ([roberthbailey](https://github.com/roberthbailey))
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- Add Yager Logo to companies using Agones [\#1057](https://github.com/googleforgames/agones/pull/1057) ([topochan](https://github.com/topochan))
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- Adding namespace for multi-cluster allocation policy [\#1052](https://github.com/googleforgames/agones/pull/1052) ([pooneh-m](https://github.com/pooneh-m))
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- Logging Agones version and port on the startup. [\#1048](https://github.com/googleforgames/agones/pull/1048) ([pooneh-m](https://github.com/pooneh-m))
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- Adding make file to generate allocation go from proto [\#1041](https://github.com/googleforgames/agones/pull/1041) ([pooneh-m](https://github.com/pooneh-m))
- Drop the Extension API Server reference from agones-allocator [\#1124](https://github.com/googleforgames/agones/pull/1124) ([pooneh-m](https://github.com/pooneh-m))
- Add func to wait for fleet condition without Fatalf [\#1065](https://github.com/googleforgames/agones/pull/1065) ([aLekSer](https://github.com/aLekSer))
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- Small refactoring of the simple udp server. [\#1062](https://github.com/googleforgames/agones/pull/1062) ([roberthbailey](https://github.com/roberthbailey))
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- Preparation for 1.1.0 [\#1060](https://github.com/googleforgames/agones/pull/1060) ([markmandel](https://github.com/markmandel))
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- Add Yager Logo to companies using Agones [\#1057](https://github.com/googleforgames/agones/pull/1057) ([topochan](https://github.com/topochan))
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- Update golangci-lint to 1.18, add bodyclose check [\#1051](https://github.com/googleforgames/agones/pull/1051) ([aLekSer](https://github.com/aLekSer))
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- E2E test for Unhealthy GameServer on process crash [\#1038](https://github.com/googleforgames/agones/pull/1038) ([markmandel](https://github.com/markmandel))
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- Build examples make target [\#1019](https://github.com/googleforgames/agones/pull/1019) ([aLekSer](https://github.com/aLekSer))
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