This is a very simple "server" that doesn't do much other than show how the SDK works in C++.
It will
- Setup the Agones SDK
- Call
SDK::Ready()to register that it is ready with Agones. - Every 10 seconds, write a log saying "Hi! I'm a Game Server"
- After 60 seconds, call
SDK::Shutdown()to shut the server down.
Easiest way is to run make build from this directory. This will run the docker build command with the correct context.
This example uses the Docker builder pattern to build the SDK, example and host it inside a container.