|
1 | | -'\" t |
2 | | -.\" Title: openxcom |
3 | | -.\" Author: [see the "AUTHOR" section] |
4 | | -.\" Generator: DocBook XSL Stylesheets v1.79.1 <http://docbook.sf.net/> |
5 | | -.\" Date: 2014.06.12 |
6 | | -.\" Manual: User\*(Aqs Manual |
7 | | -.\" Source: 1.0 |
8 | | -.\" Language: English |
9 | | -.\" |
10 | | -.TH "OPENXCOM" "6" "2014\&.06\&.12" "1\&.0" "User\*(Aqs Manual" |
11 | | -.\" ----------------------------------------------------------------- |
12 | | -.\" * Define some portability stuff |
13 | | -.\" ----------------------------------------------------------------- |
14 | | -.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
15 | | -.\" http://bugs.debian.org/507673 |
16 | | -.\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html |
17 | | -.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
18 | | -.ie \n(.g .ds Aq \(aq |
19 | | -.el .ds Aq ' |
20 | | -.\" ----------------------------------------------------------------- |
21 | | -.\" * set default formatting |
22 | | -.\" ----------------------------------------------------------------- |
23 | | -.\" disable hyphenation |
24 | | -.nh |
25 | | -.\" disable justification (adjust text to left margin only) |
26 | | -.ad l |
27 | | -.\" ----------------------------------------------------------------- |
28 | | -.\" * MAIN CONTENT STARTS HERE * |
29 | | -.\" ----------------------------------------------------------------- |
30 | | -.SH "NAME" |
31 | | -openxcom \- An open\-source clone of the original "UFO: Enemy Unknown" |
32 | | -.SH "SYNOPSIS" |
33 | | -.HP \w'\fBopenxcom\fR\ 'u |
34 | | -\fBopenxcom\fR [\fIOPTIONS\fR] |
35 | | -.SH "DESCRIPTION" |
36 | | -.PP |
37 | | -\fBopenxcom\fR |
38 | | -is an open\-source clone of the popular UFO: Enemy Unknown (X\-Com: UFO Defense in USA) videogame by Microprose, licensed under the GPL and written in C++ / SDL\&. |
39 | | -.SH "OPTIONS" |
40 | | -.PP |
41 | | -\fB\-data\fR \fIPATH\fR |
42 | | -.RS 4 |
| 1 | +.Dd 2014-06-12 |
| 2 | +.Dt OPENXCOM 6 |
| 3 | +.Os |
| 4 | +.Sh NAME |
| 5 | +.Nm openxcom |
| 6 | +.Nd An open-source reimplementation of the original |
| 7 | +.Dq UFO: Enemy Unknown |
| 8 | +game |
| 9 | +.Sh SYNOPSIS |
| 10 | +.Nm |
| 11 | +.Op Fl \? | help |
| 12 | +.Op Fl data Ar path |
| 13 | +.Op Fl user Ar path |
| 14 | +.Op Fl cfg Ar path |
| 15 | +.Op Fl master Ar mod |
| 16 | +.Op Fl KEY Ar VALUE |
| 17 | +.Sh DESCRIPTION |
| 18 | +.Nm openxcom |
| 19 | +is an open-source reimplementation of the popular |
| 20 | +.Dq UFO: Enemy Unknown |
| 21 | +game also known as |
| 22 | +.Dq X-COM: UFO Defense |
| 23 | +in North America, and its sequel |
| 24 | +.Dq X-COM: Terror from the Deep |
| 25 | +by publisher |
| 26 | +.An MicroProse . |
| 27 | +It is licensed under the GPL and written in C++ / SDL. |
| 28 | +.Pp |
| 29 | +The options are as follows: |
| 30 | +.Bl -tag -width Ds |
| 31 | +.It Fl ?, Fl help |
| 32 | +show command-line help |
| 33 | +.It Fl data Ar path |
43 | 34 | use |
44 | | -\fIPATH\fR |
45 | | -as the default Data Folder instead of auto\-detecting |
46 | | -.RE |
47 | | -.PP |
48 | | -\fB\-user\fR \fIPATH\fR |
49 | | -.RS 4 |
| 35 | +.Ar path |
| 36 | +as the default Data Folder instead of auto-detecting |
| 37 | +.It Fl user Ar path |
50 | 38 | use |
51 | | -\fIPATH\fR |
52 | | -as the default User Folder instead of auto\-detecting |
53 | | -.RE |
54 | | -.PP |
55 | | -\fB\-cfg\fR \fIPATH\fR |
56 | | -.RS 4 |
| 39 | +.Ar path |
| 40 | +as the default User Folder instead of auto-detecting |
| 41 | +.It Fl cfg Ar path |
57 | 42 | use |
58 | | -\fIPATH\fR |
59 | | -as the default Config Folder instead of auto\-detecting |
60 | | -.RE |
61 | | -.PP |
62 | | -\fB\-\fR\fB\fIKEY\fR\fR \fIVALUE\fR |
63 | | -.RS 4 |
| 43 | +.Ar path |
| 44 | +as the default Config Folder instead of auto-detecting |
| 45 | +.It Fl master Ar mod |
| 46 | +set |
| 47 | +.Ar mod |
| 48 | +the current master mod (eg.\& |
| 49 | +.Fl master |
| 50 | +.Ar xcom2 ) |
| 51 | +.It Fl KEY Ar VALUE |
64 | 52 | set option |
65 | | -\fIKEY\fR |
| 53 | +.Ar KEY |
66 | 54 | to |
67 | | -\fIVALUE\fR |
| 55 | +.Ar VALUE |
68 | 56 | instead of default/loaded value (eg\&. |
69 | | -\-displayWidth 640) |
70 | | -.RE |
71 | | -.PP |
72 | | -\fB\-help\fR, \fB\-?\fR |
73 | | -.RS 4 |
74 | | -show command\-line help |
75 | | -.RE |
76 | | -.SH "AUTHOR" |
77 | | -.PP |
78 | | -OpenXcom Developers |
79 | | -.SH "SEE ALSO" |
80 | | -.PP |
81 | | -\m[blue]\fB\%https://openxcom.org\fR\m[], |
82 | | -\m[blue]\fB\%http://ufopaedia.org/index.php?title=OpenXcom\fR\m[] |
83 | | -.SH "COPYRIGHT" |
84 | | -.br |
85 | | -Copyright \(co 2014 OpenXcom Developers |
86 | | -.br |
| 57 | +.Fl displayWidth |
| 58 | +.Ar 640 |
| 59 | +). |
| 60 | +See |
| 61 | +.Pa src/Engine/Options.cpp |
| 62 | +for a list of all potential options. |
| 63 | +.El |
| 64 | +.Sh INSTALLATION |
| 65 | +.Nm OpenXcom |
| 66 | +requires a vanilla copy of the X-COM resources -- from either or both of the original games. |
| 67 | +Please refer to the |
| 68 | +.Pa README.md |
| 69 | +for the default search paths and the exact directory layout, as well as information on the Mod support. |
| 70 | +.Sh SEE ALSO |
| 71 | +.Lk https://openxcom.org , |
| 72 | +.Lk https://ufopaedia.org/index.php?title=OpenXcom |
| 73 | +.Sh HISTORY |
| 74 | +.An MicroProse |
| 75 | +releases |
| 76 | +.Dq UFO: Enemy Unknown |
| 77 | +in 1994, followed by |
| 78 | +.Dq X-COM: Terror from the Deep |
| 79 | +in 1995 with various sequels following. |
| 80 | +The |
| 81 | +.Nm OpenXcom |
| 82 | +project sees the light of day in 2010. |
| 83 | +.Sh COPYRIGHT |
| 84 | +Copyright \(co 2020 OpenXcom Developers |
| 85 | +.Sh AUTHORS |
| 86 | +.An OpenXcom Developers |
0 commit comments