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/*
* Copyright 2010 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Alien.h"
#include <sstream>
#include "../Ruleset/RuleAlien.h"
#include "../Engine/Language.h"
namespace OpenXcom
{
/**
* Initializes a new blank alien.
*/
Alien::Alien() : Unit(), _rules(0), _lang(0)
{
}
/**
* Initializes a new alien with stats pulled from a ruleset.
* @param rules Alien ruleset.
* @param armor Alien armor.
* @param lang Current language.
*/
Alien::Alien(RuleAlien *rules, RuleArmor *armor, Language *lang) : Unit(armor), _rules(rules), _lang(lang)
{
}
/**
*
*/
Alien::~Alien()
{
}
/**
* Returns the Alien's full name.
* @return Soldier name.
*/
std::wstring Alien::getName() const
{
std::wstringstream name;
name << _lang->getString(_rules->getRace());
name << _lang->getString(_rules->getRank());
return name.str();
}
/**
* Returns the alien's amount of time units.
* @return Time units.
*/
int Alien::getTimeUnits() const
{
return _rules->getStats().tu;
}
/**
* Returns the alien's amount of stamina.
* @return Stamina.
*/
int Alien::getStamina() const
{
return _rules->getStats().stamina;
}
/**
* Returns the alien's amount of health.
* @return Health.
*/
int Alien::getHealth() const
{
return _rules->getStats().health;
}
/**
* Returns the alien's amount of bravery.
* @return Bravery.
*/
int Alien::getBravery() const
{
return _rules->getStats().bravery;
}
/**
* Returns the alien's amount of reactions.
* @return Reactions.
*/
int Alien::getReactions() const
{
return _rules->getStats().reactions;
}
/**
* Returns the alien's amount of firing accuracy.
* @return Firing accuracy.
*/
int Alien::getFiringAccuracy() const
{
return _rules->getStats().firing;
}
/**
* Returns the alien's amount of throwing accuracy.
* @return Throwing accuracy.
*/
int Alien::getThrowingAccuracy() const
{
return _rules->getStats().throwing;
}
/**
* Returns the alien's amount of strength.
* @return Strength.
*/
int Alien::getStrength() const
{
return _rules->getStats().strength;
}
/**
* Returns the alien's rules.
* @return rulealien
*/
RuleAlien *Alien::getRules() const
{
return _rules;
}
/**
* Returns the alien's stand height.
* @return stand height
*/
int Alien::getStandHeight() const
{
return _rules->getStandHeight();
}
/**
* Returns the alien's kneel height.
* @return kneel height
*/
int Alien::getKneelHeight() const
{
return _rules->getKneelHeight();
}
/**
* Returns the alien's loftemps ID.
* @return loftemps ID
*/
int Alien::gotLoftemps() const
{
return _rules->gotLoftemps();
}
}