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69 lines (63 loc) · 2.04 KB
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/*
* Copyright 2010 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENXCOM_FONT_H
#define OPENXCOM_FONT_H
#include <map>
#include <string>
#include "SDL.h"
namespace OpenXcom
{
class Surface;
/**
* Takes care of loading and storing each character in a sprite font.
* Sprite fonts consist of a set of fixed-size characters all lined up
* in one column in a surface.
* @note The characters don't all need to be the same size, they can
* have blank space and will be automatically lined up properly.
*/
class Font
{
private:
static std::wstring _index;
Surface *_surface;
int _width, _height;
std::map<wchar_t, SDL_Rect> _chars;
int _spacing; // For some reason the X-Com small font is smooshed together by one pixel...
public:
/// Creates a font with a blank surface.
Font(int width, int height, int spacing);
/// Cleans up the font.
~Font();
/// Determines the size and position of each character in the font.
void load();
/// Loads the character index for every font.
static void loadIndex(const std::string &filename);
/// Gets a particular character from the font, with its real size.
Surface *const getChar(wchar_t c);
/// Gets the font's character width.
int getWidth() const;
/// Gets the font's character height.
int getHeight() const;
/// Gets the horizontal spacing between characters.
int getSpacing() const;
/// Gets the font's surface.
Surface *const getSurface() const;
};
}
#endif