Repository navigation
Expand file tree
/
Copy pathBaseInfoState.h
More file actions
83 lines (73 loc) · 2.45 KB
/
Copy pathBaseInfoState.h
File metadata and controls
83 lines (73 loc) · 2.45 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
/*
* Copyright 2010 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENXCOM_BASEINFOSTATE_H
#define OPENXCOM_BASEINFOSTATE_H
#include "../Engine/State.h"
namespace OpenXcom
{
class BasescapeState;
class Base;
class Surface;
class MiniBaseView;
class TextButton;
class TextEdit;
class Text;
class Bar;
/**
* Base Info screen that shows all the
* stats of a base from the Basescape.
*/
class BaseInfoState : public State
{
private:
Base *_base;
BasescapeState *_state;
Surface *_bg;
MiniBaseView *_mini;
TextButton *_btnOk, *_btnTransfers, *_btnStores, *_btnMonthlyCosts;
TextEdit *_edtBase;
Text *_txtPersonnel, *_txtSoldiers, *_txtEngineers, *_txtScientists;
Text *_numSoldiers, *_numEngineers, *_numScientists;
Bar *_barSoldiers, *_barEngineers, *_barScientists;
Text *_txtSpace, *_txtQuarters, *_txtStores, *_txtLaboratories, *_txtWorkshops, *_txtHangars;
Text *_numQuarters, *_numStores, *_numLaboratories, *_numWorkshops, *_numHangars;
Bar *_barQuarters, *_barStores, *_barLaboratories, *_barWorkshops, *_barHangars;
Text *_txtDefence, *_txtShortRange, *_txtLongRange;
Text *_numDefence, *_numShortRange, *_numLongRange;
Bar *_barDefence, *_barShortRange, *_barLongRange;
public:
/// Creates the Base Info state.
BaseInfoState(Game *game, Base *base, BasescapeState *state);
/// Cleans up the Base Info state.
~BaseInfoState();
/// Updates the base stats.
void init();
/// Handler for pressing a key on the Name edit.
void edtBaseKeyPress(Action *action);
/// Handler for clicking the mini base view.
void miniClick(Action *action);
/// Handler for clicking the OK button.
void btnOkClick(Action *action);
/// Handler for clicking the Stores button.
void btnStoresClick(Action *action);
/// Handler for clicking the Monthly Costs button.
void btnMonthlyCostsClick(Action *action);
};
}
#endif