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Copy pathExtraSprites.cpp
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105 lines (92 loc) · 2.28 KB
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/*
* Copyright 2010-2013 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ExtraSprites.h"
namespace OpenXcom
{
/*
* Creates a blank set of extra sprite data.
*/
ExtraSprites::ExtraSprites() : _width(320), _height(200), _singleImage(false), _modIndex(0), _subX(0), _subY(0)
{
}
/*
* Cleans up the extra sprite set.
*/
ExtraSprites::~ExtraSprites()
{
}
/*
* Loads the extra sprite set from yaml.
* @param node YAML node.
* @param modIndex the internal index of the associated mod.
*/
void ExtraSprites::load(const YAML::Node &node, int modIndex)
{
_sprites = node["sprites"].as<std::map<int, std::string>>(_sprites);
_width = node["width"].as<int>(_width);
_height = node["height"].as<int>(_height);
_singleImage = node["singleImage"].as<bool>(_singleImage);
_subX = node["subX"].as<int>(_subX);
_subY = node["subY"].as<int>(_subY);
_modIndex = modIndex;
}
/*
* @return the list of sprites defined my this mod.
*/
std::map<int, std::string> *ExtraSprites::getSprites()
{
return &_sprites;
}
/*
* @return the width of the surfaces (used for single images and new spritesets)
*/
int ExtraSprites::getWidth() const
{
return _width;
}
/*
* @return the height of the surfaces (used for single images and new spritesets)
*/
int ExtraSprites::getHeight() const
{
return _height;
}
/*
* @return is this a single surface, or a set of surfaces?
*/
bool ExtraSprites::getSingleImage() const
{
return _singleImage;
}
/*
* @return the mod index for this external sprite set.
*/
int ExtraSprites::getModIndex() const
{
return _modIndex;
}
int ExtraSprites::getSubX() const
{
return _subX;
}
int ExtraSprites::getSubY() const
{
return _subY;
}
}