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Copy pathUEPySPythonListView.cpp
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136 lines (102 loc) · 4.93 KB
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#include "UnrealEnginePythonPrivatePCH.h"
#include "Runtime/Slate/Public/Widgets/Views/SListView.h"
#include "UEPySPythonListView.h"
#define sw_python_list_view StaticCastSharedRef<SPythonListView>(self->s_list_view.s_table_view_base.s_compound_widget.s_widget.s_widget)
static PyObject *py_ue_spython_list_view_get_selected_items(ue_PySPythonListView *self, PyObject * args) {
PyObject *py_list = PyList_New(0);
TArray<TSharedPtr<FPythonItem>> items = sw_python_list_view->GetSelectedItems();
for (auto item : items) {
PyList_Append(py_list, item->py_object);
}
return py_list;
}
static PyObject *py_ue_spython_list_view_clear_selection(ue_PySPythonListView *self, PyObject * args) {
sw_python_list_view->ClearSelection();
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *py_ue_spython_list_view_get_num_items_selected(ue_PySPythonListView *self, PyObject * args) {
return PyLong_FromLong(sw_python_list_view->GetNumItemsSelected());
}
static PyMethodDef ue_PySPythonListView_methods[] = {
{ "get_selected_items", (PyCFunction)py_ue_spython_list_view_get_selected_items, METH_VARARGS, "" },
{ "get_num_items_selected", (PyCFunction)py_ue_spython_list_view_get_num_items_selected, METH_VARARGS, "" },
{ "clear_selection", (PyCFunction)py_ue_spython_list_view_clear_selection, METH_VARARGS, "" },
{ NULL } /* Sentinel */
};
PyTypeObject ue_PySPythonListViewType = {
PyVarObject_HEAD_INIT(NULL, 0)
"unreal_engine.SPythonListView", /* tp_name */
sizeof(ue_PySPythonListView), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
"Unreal Engine SPythonListView", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
ue_PySPythonListView_methods, /* tp_methods */
};
static int ue_py_spython_list_view_init(ue_PySPythonListView *self, PyObject *args, PyObject *kwargs) {
ue_py_slate_setup_farguments(SPythonListView);
// first of all check for values
PyObject *values = ue_py_dict_get_item(kwargs, "list_items_source");
if (!values) {
PyErr_SetString(PyExc_Exception, "you must specify list items");
return -1;
}
values = PyObject_GetIter(values);
if (!values) {
PyErr_SetString(PyExc_Exception, "values field is not an iterable");
return -1;
}
TArray<TSharedPtr<FPythonItem>> *items = new TArray<TSharedPtr<FPythonItem>>();
while (PyObject *item = PyIter_Next(values)) {
Py_INCREF(item);
// keep track of items
self->s_list_view.s_table_view_base.s_compound_widget.s_widget.py_refs.Add(item);
items->Add(TSharedPtr<FPythonItem>(new FPythonItem(item)));
}
Py_DECREF(values);
arguments.ListItemsSource(items);
ue_py_slate_farguments_optional_enum("allow_overscroll", AllowOverscroll, EAllowOverscroll);
ue_py_slate_farguments_optional_bool("clear_selection_on_click", ClearSelectionOnClick);
ue_py_slate_farguments_optional_enum("consume_mouse_wheel", ConsumeMouseWheel, EConsumeMouseWheel);
#if ENGINE_MINOR_VERSION > 12
ue_py_slate_farguments_optional_bool("handle_gamepad_events", HandleGamepadEvents);
#endif
ue_py_slate_farguments_float("item_height", ItemHeight);
ue_py_slate_farguments_event("on_generate_row", OnGenerateRow, TSlateDelegates<TSharedPtr<FPythonItem>>::FOnGenerateRow, GenerateRow);
ue_py_slate_farguments_event("on_selection_changed", OnSelectionChanged, TSlateDelegates<TSharedPtr<FPythonItem>>::FOnSelectionChanged, OnSelectionChanged);
ue_py_slate_farguments_enum("selection_mode", SelectionMode, ESelectionMode::Type);
#if ENGINE_MINOR_VERSION > 12
ue_py_slate_farguments_optional_float("wheel_scroll_multiplier", WheelScrollMultiplier);
#endif
ue_py_snew(SPythonListView, s_list_view.s_table_view_base.s_compound_widget.s_widget);
return 0;
}
void ue_python_init_spython_list_view(PyObject *ue_module) {
ue_PySPythonListViewType.tp_init = (initproc)ue_py_spython_list_view_init;
ue_PySPythonListViewType.tp_base = &ue_PySListViewType;
if (PyType_Ready(&ue_PySPythonListViewType) < 0)
return;
Py_INCREF(&ue_PySPythonListViewType);
PyModule_AddObject(ue_module, "SPythonListView", (PyObject *)&ue_PySPythonListViewType);
}