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Roberto De Ioris
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Update FixingMixamoRootMotionWithPython.md
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‎tutorials/FixingMixamoRootMotionWithPython.md‎

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@@ -126,7 +126,7 @@ The `DialogException` class is a useful trick for generating a modal window on e
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The `ue.create_modal_save_asset_dialog(title, default_package_name, default_object_name)` function opens the UE4 asset manager for allowing the user to specify where to save the SkeletalMesh/Skeleton copies. Obviously, in case of massive conversions you can avoid it and simply specify an automatic file pattern in the code.
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Pay attention to the way bones are structured. They are basically referenced as numbers, with each bone mapped to a parent index (-1 fror the first bone in the chain).
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Pay attention to the way bones are structured. They are basically referenced as numbers, with each bone mapped to a parent index (-1 for the first bone in the chain).
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The last part of the script runs the `add_root_to_skeleton()` method for each selected asset in the content browser (but will raise an exception if one of the assets is not a Skeletal Mesh).
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