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Roberto De Ioris
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Update WritingAColladaFactoryWithPython.md
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‎tutorials/WritingAColladaFactoryWithPython.md‎

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@@ -38,7 +38,7 @@ Note that whenever you re-run the scripts, the internal Unreal Engine reflection
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![Multiple runs](https://github.com/20tab/UnrealEnginePython/blob/master/tutorials/WritingAColladaFactoryWithPython_Assets/multiple_runs.png)
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as you can see from the screenshot, the address of the UClass as well as its python UObject counterpart remains the same, while the __init__ call is updated. Remember that whenever you create a new UClass from python, the __init__ method is automatically called by the ClassDefaultObject (this information is useful only if you are into unreal engine internals, otherwise you can simply ignore it ;).
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as you can see from the screenshot, the address of the UClass as well as its python UObject counterpart remains the same, while the `__init__` call is updated. Remember that whenever you create a new UClass from python, the `__init__` method is automatically called by the ClassDefaultObject (this information is useful only if you are into unreal engine internals, otherwise you can simply ignore it ;).
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## Parse .dae files with pycollada
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