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Copy pathAI.js
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734 lines (659 loc) · 20.8 KB
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// ==UserScript==
// @name Agar AI
// @namespace AgarAI
// @version 0.1
// @description Is a AI for agar.io
// @author khmDEV
// @match http://agar.io/
// @grant none
// ==/UserScript==
/*
* OPTIONS
*/
const LINE_SIZE = 5;
const COLOR_ENEMY = "#FF0909"; //RED
const COLOR_POINTS = "#11FF09"; //GREEN
const COLOR_TEST = "#FFF009"; //YELLOW
const COLOR_DIRECTION = "#CC66FF"; //PURPLE
const COF_DIVIDE = 0.50;
const FONT_DEFAULT = "bold 30px Courier";
const DIVIDE_SIZE = 100;
const SPLIT_POWER = MAX_MOVE;
const NUMBER_TYPE = "type=\"number\"";
const DEFAULT_NAME = "AgarAI";
const KEY_ENABLE = ["E", 69];
const KEY_ALERT_MODE = ["A", 65];
const KEY_SAVE_DIE = ["S", 83];
const KEY_AUTO_RESTART = ["U", 85];
const KEY_LINES = ["L", 76];
const KEY_LINES_TESTS = ["T", 84];
const KEY_LINES_DANGER = ["D", 68];
const KEY_LINES_POINTS = ["O", 79];
const KEY_LINES_DIRECTION = ["I", 73];
const KEY_COSTS = ["C", 67];
const KEY_COSTS_ROAD = ["R", 82];
const KEY_COSTS_POINTS = ["P", 80];
const KEY_MENU = ["M", 77];
// TOOGLES
var ALERT_MODE = 0;
var SAVE_DIE = 0;
var AUTO_RESTART = 0;
var LINES = 1;
var LINES_DANGER = 1;
var LINES_TESTS = 0;
var LINES_POINTS = 1
var LINES_DIRECTION = 1;
var COSTS = 0;
var COSTS_POINTS = 1;
var COSTS_ROAD = 1;
// VALUES
var MAX_CALCULATE = 5;
var MAX_VELOCITY = 1000;
var MAX_MOVE = 1000;
var MIN_DANGER_ALERT = MAX_MOVE / 2;
var COST_DANGER = 5;
var DANGER_PERC = 0.9;
var LIMMIT_PRESION = 2;
var TO_DIE = MIN_DANGER_ALERT / 5;
var COF_SIZE = 1.2;
var lines = [];
var texts = [];
var DIE = false;
/*
* SET UP MIDDLEWARE
*/
(function(f, l) {
if (f.MIDDLEWARE == null) {
none = new Function("none", '');
MIDDLEWARE = {};
MIDDLEWARE.ENABLED = true;
MIDDLEWARE.isPlaying = none;
MIDDLEWARE.goTo = none;
MIDDLEWARE.getNodes = none;
MIDDLEWARE.divide2save = none;
MIDDLEWARE.getMiddleware = none;
}
MIDDLEWARE.ENABLED = true;
MIDDLEWARE.render = render;
MIDDLEWARE.AI = AI;
MIDDLEWARE.start = startGame;
MIDDLEWARE.death = death;
MIDDLEWARE.pauseGame = none;
MIDDLEWARE.unpauseGame = none;
function startGame() {
defaultSettings();
var last = f.onkeydown;
f.onkeydown = function(k) {
defaultKeys(k);
last(k);
}
setDarkTheme(1);
setShowMass(1);
MIDDLEWARE.setNick(DEFAULT_NAME);
Rod = undefined;
}
function death() {
if (AUTO_RESTART) {
MIDDLEWARE.startGame();
}
}
var maxScore = 0;
function render(g) {
/*
* LINES
*/
for (var i = 0; LINES && i < lines.length; i++) {
g.beginPath();
g.moveTo(lines[i][0].x, lines[i][0].y);
g.lineTo(lines[i][1].x, lines[i][1].y);
g.strokeStyle = lines[i][2];
g.lineWidth = lines[i][3];
g.stroke();
}
/*
* TEXTS
*/
for (var i = 0; COSTS && i < texts.length; i++) {
g.fillStyle = texts[i][4];
g.font = texts[i][3];
g.fillText(texts[i][0], texts[i][1], texts[i][2]);
}
setText("Max score: " + maxScore.toFixed(2).toString());
}
function AI() {
if (MIDDLEWARE.isPlaying) {
var s = MIDDLEWARE.getScore();
maxScore = maxScore < s ? s : maxScore;
var dir = calculate();
if (dir != undefined) {
MIDDLEWARE.goTo(dir[0], dir[1]);
}
if (DIE) {
DIE = false;
divide2save();
}
}
}
function calculate() {
var lpl = MIDDLEWARE.getPlayers();
//console.log(lpl);
var arr = MIDDLEWARE.getNodes();
var Xc = 0,
Yc = 0; //<-----
if (lpl.length == 0) {
return;
} else if (lpl.length == 1) {
player = lpl[0];
} else { //Multi nodes (EXPERIMENTAL)
var minX = MIDDLEWARE.MAX_X,
maxX = MIDDLEWARE.MIN_X,
minY = MIDDLEWARE.MAX_Y,
maxY = MIDDLEWARE.MIN_Y,
size = pl.size;
for (var i = 0; i < lpl.length; i++) {
var pl = lpl[i];
minX = minX + pl.size > pl.x ? pl.x - pl.size : minX;
maxX = maxY < pl.x + pl.size ? pl.x + pl.size : maxX;
minY = minY + pl.size > pl.y ? pl.y - pl.size : minY;
maxY = maxY < pl.y + pl.size ? pl.y + pl.size : maxY;
//size+=pl.size;
}
player.x = (minX + maxX) / 2;
player.y = (minX + maxX) / 2;
player.size = size; //Math.max(maxX - minX,maxY - minY);
player.id = lpl[0].id;
}
var x = 0,
y = 0;
points = [], danger = [];
var vectorDanger = [0, 0],
vectorEnemys = [0, 0];
//LIMITS
var SIZE_MIN = player.size * COF_SIZE * 2;
var DISTANCE_MIN = SIZE_MIN / 2;
for (var i = 0; i < LIMMIT_PRESION; i++) {
arr.push({
size: SIZE_MIN,
x: -DISTANCE_MIN + MIDDLEWARE.MIN_X,
y: player.y,
isVirus: false,
isWall: true
});
arr.push({
size: SIZE_MIN,
x: MIDDLEWARE.MAX_X + DISTANCE_MIN,
y: player.y,
isVirus: false,
isWall: true
});
arr.push({
size: SIZE_MIN,
x: player.x,
y: -DISTANCE_MIN + MIDDLEWARE.MIN_Y,
isVirus: false,
isWall: true
});
arr.push({
size: SIZE_MIN,
x: player.x,
y: MIDDLEWARE.MAX_Y + DISTANCE_MIN,
isVirus: false,
isWall: true
});
}
var ALERT = ALERT_MODE;
DIE = false;
lines = [];
//console.log(player);
//console.log("+++++++++++++");
for (var i = 0; i < arr.length; i++) {
var e = arr[i];
//console.log(e);
if (!e.isVirus || player.size > DIVIDE_SIZE) { //ENEMYS
if (e.size > player.size * COF_SIZE || (player.size > DIVIDE_SIZE && e.isVirus)) { //ENEMYS DANGEROUS
var dist = distance(player, e);
danger.push(e);
var xt = distanceX(player, e), //(player.x - e.x), //
yt = distanceY(player, e), //(player.y - e.y), //
mt = MIDDLEWARE.MAX_X + MIDDLEWARE.MAX_Y;
if (dist < MAX_MOVE) {
//console.log(e);
if (LINES && LINES_DANGER) {
lines.push([player, e, COLOR_ENEMY, LINE_SIZE]);
}
ALERT = ALERT || dist < MIN_DANGER_ALERT && !e.hasOwnProperty("isWall");
DIE = (DIE || dist < TO_DIE) && SAVE_DIE;
if (xt != 0) {
vectorDanger[0] += xt > 0 ? 1 - (xt / mt) : -1 + (xt / mt);
}
if (yt != 0) {
vectorDanger[1] += yt > 0 ? 1 - (yt / mt) : -1 + (yt / mt);
}
} else {
if (xt != 0) {
vectorEnemys[0] += xt > 0 ? 1 - (xt / mt) : -1 + (xt / mt);
}
if (yt != 0) {
vectorEnemys[1] += yt > 0 ? 1 - (yt / mt) : -1 + (yt / mt);
}
}
} else if (e.size * COF_SIZE < player.size) {
if (LINES && LINES_TESTS) {
lines.push([player, e, COLOR_TEST, LINE_SIZE]);
}
points.push(e);
//console.log(lines.length+" "+points.length);
}
}
}
vectorDanger[0] = vectorDanger[0] * (DANGER_PERC) + vectorEnemys[0] * (1 - DANGER_PERC);
vectorDanger[1] = vectorDanger[1] * (DANGER_PERC) + vectorEnemys[1] * (1 - DANGER_PERC);
/*if(player.x<10&&vectorDanger[0]<0){vectorDanger[0]=1}
else if(player.x>MAX_X-10&&vectorDanger[0]>0){vectorDanger[0]=-1}
else if(player.y<10&&vectorDanger[1]<0){vectorDanger[1]=1}
else if(player.y>MAX_Y-10&&vectorDanger[1]>0){vectorDanger[1]=-1}*/
//Remove posible players (TO_FIX)
var points2 = [];
for (var i = 0; i < points.length; i++) {
var ok = true;
var e = points[i];
for (var o = 0; o < danger.length && ok; o++) {
var dist = distance(danger[o], e);
if (dist < MIN_DANGER_ALERT) {
ok = false;
}
}
if (ok) {
points2.push(e);
}
}
points = points2;
if (!ALERT) {
Rod = costMin(player, points, vectorDanger);
var road = Rod.road;
if (road.length < 1) {
ALERT = true;
} else {
for (var i = 0; i < road.length - 1; i++) {
var e = road[i];
var e2 = road[i + 1];
if (LINES && LINES_POINTS) {
lines.push([e, e2, COLOR_POINTS, LINE_SIZE]);
}
}
if (COSTS && COSTS_ROAD) {
texts.push([Rod.cost.toFixed(2).toString(), (road[1].x + player.x) / 2, (road[1].y + player.y) / 2, FONT_DEFAULT, COLOR_POINTS]);
}
x = road[0].x;
y = road[0].y;
}
}
if (ALERT) {
x = vectorDanger[0];
y = vectorDanger[1];
}
if (player.x < player.size + MIDDLEWARE.MIN_X && x < 0) {
x = 0;
} else if (player.x > MIDDLEWARE.MAX_X - player.size && x > MIDDLEWARE.MIN_X) {
x = 0;
}
if (player.y < player.size + MIDDLEWARE.MIN_Y && y < 0) {
y = 0;
} else if (player.y > MIDDLEWARE.MAX_Y - player.size && y > 0) {
y = 0;
}
if (x == 0 && y == 0) {
if (ALERT) {
if (player.y < player.size + MIDDLEWARE.MIN_Y && vectorDanger[0] < vectorDanger[1]) {
y = 1;
} else if (player.y > MIDDLEWARE.MAX_Y - player.size && vectorDanger[0] > vectorDanger[1]) {
y = -1;
}
if (player.x < player.size + MIDDLEWARE.MIN_X && vectorDanger[0] < vectorDanger[1]) {
x = 1;
} else if (player.x > MIDDLEWARE.MAX_X - player.size && vectorDanger[0] > vectorDanger[1]) {
x = -1;
}
} else {
if (player.y < player.size + MIDDLEWARE.MIN_Y) {
y = 1;
} else if (player.y > MIDDLEWARE.MAX_Y - player.size) {
y = -1;
}
if (player.x < player.size + MIDDLEWARE.MIN_X) {
x = 1;
} else if (player.x > MIDDLEWARE.MAX_X - player.size) {
x = -1;
}
}
}
if (ALERT) {
var mx = Math.abs(x) + Math.abs(y);
x = mx != 0 ? x / mx : x;
y = mx != 0 ? y / mx : y;
Xc = x * MAX_VELOCITY + player.x;
Yc = y * MAX_VELOCITY + player.y;
} else {
Xc = x;
Yc = y
}
if (LINES && LINES_DIRECTION) {
lines.push([player, {
x: Xc,
y: Yc
}, COLOR_DIRECTION, LINE_SIZE]);
}
return [Xc, Yc];
}
// DINAMIC ALGORITHM
function costMin(init, points, vectorDanger) {
T = [, ];
texts = [];
var R = costMinRec(init, remove(points, init), 0, vectorDanger);
//console.log(T);
//console.log(R);
return R;
}
function costMinRec(init, points, num, vectorDanger) {
var min = {
cost: Infinity,
road: []
};
var sel = -1;
if (!undef(T[init.id, hash(points)])) {
return T[init.id, hash(points)];
} else if (num == MAX_CALCULATE || points.length == 0) {
min.cost = 0;
min.road = [];
} else {
for (var i = 0; i < points.length; i++) {
var e = points[i];
var R = costMinRec(e, remove(points, e), num + 1, vectorDanger);
var cost = R.cost;
cost += costFunc(init, e, vectorDanger);
//console.log("NUM"+num+": "+i+"- "+cost+" / "+min.cost);
if (num == 0 && COSTS && COSTS_POINTS) {
texts.push([cost.toFixed(2).toString(), (init.x + e.x) / 2, (init.y + e.y) / 2,
FONT_DEFAULT, COLOR_TEST
]);
}
if (min.cost > cost /*&& R.road.length >= min.road.length*/ ) {
min.cost = cost;
min.road = R.road.slice(0);
min.road.unshift(e);
//console.log(e);
//lines.push([init, e, COLOR_TEST, LINE_SIZE]);
}
}
}
T[init.id, hash(points)] = min;
return min;
}
function hash(c) {
var code = 0;
for (var i = 0; i < c.length; i++) {
code += c[i];
}
return code;
}
function costFunc(a, b, vectorDanger) {
//return dist(a.x, a.y, b.x, b.y);
var cost = dist(a.x, a.y, b.x, b.y);
cost /= b.size;
if (b.x < MAX_MOVE + MIDDLEWARE.MIN_X) { // REMOVE FOOD TOO CLOSE AT WALLS
cost = Infinity; //*= (b.x / MAX_MOVE) * COST_DANGER; //
} else if (b.x > MIDDLEWARE.MAX_X - MAX_MOVE) {
cost = Infinity; //*= (MAX_X - b.x / MAX_MOVE) * COST_DANGER; //
}
if (b.y < MAX_MOVE + MIDDLEWARE.MIN_Y) {
cost = Infinity; //*= (b.y / MAX_MOVE) * COST_DANGER; //
} else if (b.y > MIDDLEWARE.MAX_Y - MAX_MOVE) {
cost = Infinity; //*= (MAX_Y - b.y / MAX_MOVE) * COST_DANGER; //
}
return cost;
}
function clone(a) {
return {
cost: a.cost,
road: a.road
}
}
function union(a, b) {
var arr = [];
for (var i = 0; i < a.length; i++) {
var ind = b.indexOf(a[i]);
if (ind != -1) {
arr.push(a[i]);
}
}
return arr;
}
function remove(array, e) {
var aux = array.slice(0);
var i = aux.indexOf(e);
if (i != -1) {
aux.splice(i, 1);
}
return aux;
}
function distanceX(a, b) {
var asize = a.size;
var bsize = b.size; //+ (b.size > DIVIDE_SIZE && b.size * distance > a.size * COF_SIZE ? SPLIT_POWER : 0);
if (a.x > b.x) {
var x = (a.x - asize) > (b.x + bsize) ? ((a.x - asize) - (b.x + bsize)) : (b.x + bsize) - (a.x - asize);
} else {
var x = ((a.x + asize) < (b.x - bsize)) ? ((a.x + asize) - (b.x - bsize)) : (b.x - bsize) - (a.x + asize);
}
return x;
}
function distanceY(a, b) {
var asize = a.size / 2;
var bsize = b.size / 2; // + (b.size > DIVIDE_SIZE && b.size * distance > a.size * COF_SIZE ? SPLIT_POWER : 0);
var ax = a.x + MIDDLEWARE.MIN_X,
ay = a.y + MIDDLEWARE.MIN_Y,
bx = b.x + MIDDLEWARE.MIN_X,
by = b.y + MIDDLEWARE.MIN_Y;
if (ay > by) {
var y = (ay - asize) > (by + bsize) ? ((ay - asize) - (by + bsize)) : (-(ay - asize) + (by + bsize));
} else {
var y = ((ay + asize) < (by - bsize)) ? ((ay + asize) - (by - bsize)) : (-(ay + asize) + (by - bsize));
}
return y;
}
function distance(a, b) {
return Math.sqrt(Math.pow(distanceX(a, b), 2) + Math.pow(distanceY(a, b), 2));
}
function dist(xa, ya, xb, yb) {
return Math.sqrt(Math.pow(xa - xb, 2) + Math.pow(ya - yb, 2));
}
function dir(a, b) {
return Math.atan(Math.pow(a.x - b.x, 2) / Math.pow(a.y - b.y, 2));
}
function undef(a) {
return typeof a === "undefined";
}
function returnConstant(obj) {
return new Function('return ' + obj + ';');
}
function setConstant(obj) {
return new Function("v", obj + '=v;');
}
/*
* I/O
*/
setEnable = function(en) {
MIDDLEWARE.ENABLED = en;
};
setAlertMode = function(en) {
ALERT_MODE = en;
};
setAutoRestart = function(en) {
AUTO_RESTART = en;
};
setSaveDie = function(en) {
SAVE_DIE = en;
};
setLines = function(en) {
LINES = en;
};
setLinesTests = function(en) {
LINES_TESTS = en;
};
setLinesDanger = function(en) {
LINES_DANGER = en;
};
setLinesPoints = function(en) {
LINES_POINTS = en;
};
setLinesDirection = function(en) {
LINES_DIRECTION = en;
};
setCosts = function(en) {
COSTS = en;
};
setCostsRoad = function(en) {
COSTS_ROAD = en;
};
setCostsPoints = function(en) {
COSTS_POINTS = en;
};
changeMAX_CALCULATE = function(v) {
if (v) {
MAX_CALCULATE = v;
}
};
changeMAX_VELOCITY = function(v) {
if (v) {
MAX_VELOCITY = v;
}
};
changeMAX_MOVE = function(v) {
if (v) {
MAX_MOVE = v;
}
};
changeMIN_DANGER_ALERT = function(v) {
if (v) {
MIN_DANGER_ALERT = v;
}
};
changeCOST_DANGER = function(v) {
if (v) {
COST_DANGER = v;
}
};
changeDANGER_PERC = function(v) {
if (v) {
DANGER_PERC = v;
}
};
changeLIMMIT_PRESION = function(v) {
if (v) {
LIMMIT_PRESION = v;
}
};
changeTO_DIE = function(v) {
if (v) {
TO_DIE = v;
}
};
changeCOF_SIZE = function(v) {
if (v) {
COF_SIZE = v;
}
};
function defaultKeys(k) {
if (k.ctrlKey || k.altKey || k.shiftKey) {
return;
}
if (k.keyCode == KEY_ENABLE[1]) {
MIDDLEWARE.ENABLED = !MIDDLEWARE.ENABLED;
document.getElementById(KEY_ENABLE[0]).checked = MIDDLEWARE.ENABLED;
} else if (k.keyCode == KEY_MENU) {
g("#overlays").show()
} else if (k.keyCode == KEY_ALERT_MODE[1]) {
ALERT_MODE = !ALERT_MODE;
document.getElementById(KEY_ALERT_MODE[0]).checked = ALERT_MODE;
} else if (k.keyCode == KEY_SAVE_DIE[1]) {
SAVE_DIE = !SAVE_DIE;
document.getElementById(KEY_SAVE_DIE[0]).checked = SAVE_DIE;
} else if (k.keyCode == KEY_AUTO_RESTART[1]) {
AUTO_RESTART = !AUTO_RESTART;
document.getElementById(KEY_AUTO_RESTART[0]).checked = AUTO_RESTART;
} else if (k.keyCode == KEY_COSTS[1]) {
COSTS = !COSTS;
document.getElementById(KEY_COSTS[0]).checked = COSTS;
} else if (k.keyCode == KEY_COSTS_ROAD[1]) {
COSTS_ROAD = !COSTS_ROAD;
document.getElementById(KEY_COSTS_ROAD[0]).checked = COSTS_ROAD;
} else if (k.keyCode == KEY_COSTS_POINTS[1]) {
COSTS_POINTS = !COSTS_POINTS;
document.getElementById(KEY_COSTS_POINTS[0]).checked = COSTS_POINTS;
} else if (k.keyCode == KEY_LINES[1]) {
LINES = !LINES;
document.getElementById(KEY_LINES[0]).checked = LINES;
} else if (k.keyCode == KEY_LINES_TESTS[1]) {
LINES_TESTS = !LINES_TESTS;
document.getElementById(KEY_LINES_TESTS[0]).checked = LINES_TESTS;
} else if (k.keyCode == KEY_LINES_DANGER[1]) {
LINES_DANGER = !LINES_DANGER;
document.getElementById(KEY_LINES_DANGER[0]).checked = LINES_DANGER;
} else if (k.keyCode == KEY_LINES_POINTS[1]) {
LINES_POINTS = !LINES_POINTS;
document.getElementById(KEY_LINES_POINTS[0]).checked = LINES_POINTS;
} else if (k.keyCode == KEY_LINES_DIRECTION[1]) {
LINES_DIRECTION = !LINES_DIRECTION;
document.getElementById(KEY_LINES_DIRECTION[0]).checked = LINES_DIRECTION;
}
}
function defaultSettings() {
addCheckbox("Enable(" + KEY_ENABLE[0] + ")", "setEnable", KEY_ENABLE[0], MIDDLEWARE.ENABLED);
addCheckbox("Alert(" + KEY_ALERT_MODE[0] + ")", "setAlertMode", KEY_ALERT_MODE[0], ALERT_MODE);
addCheckbox("Save die(" + KEY_SAVE_DIE[0] + ")", "setSaveDie", KEY_SAVE_DIE[0], SAVE_DIE);
addCheckbox("Auto-restart(" + KEY_AUTO_RESTART[0] + ")", "setAutoRestart", KEY_AUTO_RESTART[0], AUTO_RESTART);
addCheckbox("Lines(" + KEY_LINES[0] + ")", "setLines", KEY_LINES[0], LINES);
addCheckbox("Lines_tests(" + KEY_LINES_TESTS[0] + ")", "setLinesTests", KEY_LINES_TESTS[0], LINES_TESTS);
addCheckbox("Lines_danger(" + KEY_LINES_DANGER[0] + ")", "setLinesDanger", KEY_LINES_DANGER[0], LINES_DANGER);
addCheckbox("Lines_points(" + KEY_LINES_POINTS[0] + ")", "setLinesPoints", KEY_LINES_POINTS[0], LINES_POINTS);
addCheckbox("Lines_direction(" + KEY_LINES_DIRECTION[0] + ")", "setLinesPoints", KEY_LINES_DIRECTION[0], LINES_DIRECTION);
addCheckbox("Costs(" + KEY_COSTS[0] + ")", "setCosts", KEY_COSTS[0], COSTS);
addCheckbox("Costs_road(" + KEY_COSTS_ROAD[0] + ")", "setCostsRoad", KEY_COSTS_ROAD[0], COSTS_ROAD);
addCheckbox("Costs_points(" + KEY_COSTS_POINTS[0] + ")", "setCostsPoints", KEY_COSTS_POINTS[0], COSTS_POINTS);
addTextbox("MAX_CALCULATE", "changeMAX_CALCULATE", MAX_CALCULATE, NUMBER_TYPE);
addTextbox("MAX_VELOCITY", "changeMAX_VELOCITY", MAX_VELOCITY, NUMBER_TYPE);
addTextbox("MAX_MOVE", "changeMAX_MOVE", MAX_MOVE, NUMBER_TYPE);
addTextbox("MIN_DANGER_ALERT", "changeMIN_DANGER_ALERT", MIN_DANGER_ALERT, NUMBER_TYPE);
addTextbox("COST_DANGER", "changeCOST_DANGER", COST_DANGER, NUMBER_TYPE);
addTextbox("DANGER_PERC", "changeDANGER_PERC", DANGER_PERC, NUMBER_TYPE);
addTextbox("LIMMIT_PRESION", "changeLIMMIT_PRESION", LIMMIT_PRESION, NUMBER_TYPE);
addTextbox("TO_DIE", "changeTO_DIE", TO_DIE, NUMBER_TYPE);
addTextbox("COF_SIZE", "changeCOF_SIZE", COF_SIZE, NUMBER_TYPE);
}
function addCheckbox(s, f, n, e) {
var txt = "<input id=\"" + n + "\" type=\"checkbox\" onchange=\"" + f + "($(this).is(':checked'));\" " + (e ? "checked" : "") + ">" + s;
var newDiv = document.createElement("label");
newDiv.innerHTML = txt;
var settings = document.getElementById("settings").getElementsByTagName("div")[2];
var currentDiv = settings.getElementsByTagName("label")[0];
settings.insertBefore(newDiv, currentDiv);
}
function addTextbox(s, f, v, op) {
var txt = s + "<input " + op + " onkeyup=\"" + f + "($(this).val());\" class=\"form-control\" value=\"" + v + "\" placeholder=\"" + s + "\" maxlength=\"15\">";
var newDiv = document.createElement("label");
newDiv.innerHTML = txt;
var settings = document.getElementById("settings");
var currentDiv = settings.getElementsByTagName("div")[3];
settings.insertBefore(newDiv, currentDiv);
}
function setText(txt) {
var newDiv = document.getElementById("msg");
if (newDiv == null) {
newDiv = document.createElement("div");
newDiv.id = "msg";
var settings = document.getElementById("instructions");
var currentDiv = settings.getElementsByTagName("div")[3];
settings.insertBefore(newDiv, currentDiv);
}
newDiv.innerHTML = txt;
}
})(window, jQuery);