Skip to content

Support binding larger buffer ranges >2GB to shaders #6338

Description

@ColoredCarrot

Hi,

I'd like to request support for binding buffer sizes in the 64bit range.

That currently seems to be constrained to 2GB.
A Dawn team member has advised me that this is a spec issue; see this Chromium issue. I haven't been able to pinpoint the constraint in the spec myself, but I am also not very familiar with it.

Related work that has already landed:

Related issues:

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    apiWebGPU APIwgslWebGPU Shading Language Issues

    Type

    No type

    Projects

    No projects

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions