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WebGPU mapping × WebAssembly "mmap" #6309

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@kainino0x

Split from #747. Issue for discussing an mmap primitive being used for WebGPU buffer mappings.

Presentation given 2026-06-24 discussing Chromium's prototyping with V8+Blink.

Discussion points listed at the end of that presentation:

  • memcpy is pretty fast.
  • Are there applications that use enough bandwidth that this is worth optimizing? Enough relative to CPU/GPU time?
  • Should we pursue persistent mapping?
  • Is it worthwhile to compromise with mprotect?

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