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Roberto De Ioris
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Update PlottingGraphsWithMatplotlibAndUnrealEnginePython.md
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‎tutorials/PlottingGraphsWithMatplotlibAndUnrealEnginePython.md‎

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@@ -156,7 +156,7 @@ We need 4 materials and 1 material instance for the project:
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* a completely blue material
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* a material with a texture parameter linked to base color (use any texture you have, it will be substituted at runtime)
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* a material with a texture parameter named 'Graph' linked to base color (use any texture you have, it will be substituted at runtime)
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* an instance of the previous material exposing the texture parameter (so it can be updated at runtime, again any texture will be good, even the same of the parent material)
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