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optional-debug-handler
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node
/
src
/
base64.h
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49 lines (36 loc) · 1.25 KB
optional-debug-handler
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node
/
src
/
base64.h
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#
ifndef
SRC_BASE64_H_
#
define
SRC_BASE64_H_
#
if
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
include
"
util.h
"
#
include
<
cmath
>
#
include
<
cstddef
>
#
include
<
cstdint
>
namespace
node
{
//
// Base 64 ////
enum
class
Base64Mode
{
NORMAL
,
URL
};
static
inline
constexpr
size_t
base64_encoded_size
(
size_t
size,
Base64Mode mode = Base64Mode::
NORMAL
) {
return
mode == Base64Mode::
NORMAL
? ((size +
2
) /
3
*
4
)
:
static_cast
<
size_t
>(
std::ceil
(
static_cast
<
double
>(size *
4
) /
3
));
}
//
Doesn't check for padding at the end. Can be 1-2 bytes over.
static
inline
constexpr
size_t
base64_decoded_size_fast
(
size_t
size) {
//
1-byte input cannot be decoded
return
size >
1
? (size /
4
) *
3
+ (size %
4
+
1
) /
2
:
0
;
}
inline
uint32_t
ReadUint32BE
(
const
unsigned
char
* p);
template
<
typename
TypeName>
size_t
base64_decoded_size
(
const
TypeName* src,
size_t
size);
template
<
typename
TypeName>
size_t
base64_decode
(
char
*
const
dst,
const
size_t
dstlen,
const
TypeName*
const
src,
const
size_t
srclen);
}
//
namespace node
#
endif
//
defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#
endif
//
SRC_BASE64_H_
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