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388 label blurred #19231

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@tangkaikk
  1. Problem Description
    Currently, when developing a H5 mini-game using Cocos, I encountered an issue where TTF fonts appear blurry. Although I improved the pixel dimensions of the off-screen Canvas and the font size (Figure 1: unprocessed; Figure 2: tripled) to address this, the results are still unsatisfactory. I would like to inquire if there are any solutions available from the engine side?
Image Image

Another small game implemented with native H5 using the same TTF font library appears significantly clearer in the same font

Image
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  2. Reproduce the project,
  3. Equipment information.

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