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cemuka
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UnityRuntimeNodeEditor
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Commits on Nov 1, 2025
add kb image into readme
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Commits on Jun 20, 2023
Merge pull request #18 from Helio452b/master
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Commits on Jun 19, 2023
drawdraging issue fixed
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Commits on Jul 21, 2022
Ctx menu pos input system issue fixed
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Commits on Jun 25, 2022
Unity version 2021.3.3
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Readme updated
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Math op node serialization fixed
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Commits on Jun 23, 2022
Graph size setter added
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Commits on Jun 19, 2022
GraphPointerListener simplified
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NodeGraph export feature added
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Commits on Jun 18, 2022
Input socket single connection type disconnect issue fixed
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Readme updated
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Socket, OutputSocket and InputSocket refactored. InputSocket can hold multiple connections
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Node graph graph init issue fixed
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Fixed math example node disconnect bug
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Connection is now readonly
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Commits on Jun 17, 2022
Context menu improvements
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Connection color options added
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Commits on Jun 16, 2022
Font license added
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Scene saved
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Renaming events
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Commits on Jun 15, 2022
Graph pointer scroll handler refactored
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Prefab structure cleanup
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Signal system interfaces added
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Signal system refactored
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Signal system refactored
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Clean up node structure
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Commits on Jun 14, 2022
Context menu refactored
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Graph socket connected and disconnected events added
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Commits on Jun 9, 2022
Merge branch 'master' of https://github.com/cemuka/UnityRuntimeNodeEditor
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Nanoid removed, using guid instead
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Commits on May 27, 2022
Update README.md
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Create LICENSE.md
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Commits on Oct 31, 2021
Readme updated
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Commits on Oct 30, 2021
Merge pull request #12 from goldenxp/Duplicate-Node
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