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Class GameplayCueParameters

Inheritance
System.Object
GameplayCueParameters
Namespace: GameplayAbilitySystem.GameplayCues
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayCueParameters : object

Constructors

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GameplayCueParameters(IGameplayAbilitySystem, GameObject, GameObject)

Declaration
public GameplayCueParameters(IGameplayAbilitySystem Instigator, GameObject EffectCauser, GameObject SourceObject)
Parameters
Type Name Description
IGameplayAbilitySystem Instigator
GameObject EffectCauser
GameObject SourceObject

Fields

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AbilityLevel

Declaration
public int AbilityLevel
Field Value
Type Description
System.Int32
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GameplayEffectLevel

Declaration
public int GameplayEffectLevel
Field Value
Type Description
System.Int32
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Location

Declaration
public Vector3 Location
Field Value
Type Description
Vector3
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Normal

Declaration
public Vector3 Normal
Field Value
Type Description
Vector3
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NormalisedMagnitude

Declaration
public float NormalisedMagnitude
Field Value
Type Description
System.Single
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RawMagnitude

Declaration
public float RawMagnitude
Field Value
Type Description
System.Single

Properties

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EffectCauser

The actual component that caused the effect, e.g. projectile

Declaration
public GameObject EffectCauser { get; }
Property Value
Type Description
GameObject
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Instigator

Returns the component that instigated the gameplay cue

Declaration
public IGameplayAbilitySystem Instigator { get; }
Property Value
Type Description
IGameplayAbilitySystem

Instigating component

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SourceObject

The object that created the effect

Declaration
public GameObject SourceObject { get; }
Property Value
Type Description
GameObject
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