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Copy pathPubSubUsingUnity.csproj
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120 lines (120 loc) · 5.69 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{9D506199-4F64-4446-85B7-88A7A598F322}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PubSubUsingUnity</RootNamespace>
<AssemblyName>PubSubUsingUnity</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject>PubSubUsingConfiguration.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Practices.ServiceLocation">
<HintPath>..\..\..\packages\CommonServiceLocator.1.0\lib\NET35\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=2.1.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\packages\Unity.2.1.505.2\lib\NET35\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.Configuration, Version=2.1.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\packages\Unity.2.1.505.2\lib\NET35\Microsoft.Practices.Unity.Configuration.dll</HintPath>
</Reference>
<Reference Include="Microsoft.ServiceBus, Version=1.6.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\packages\WindowsAzure.ServiceBus.1.6.0.0\lib\net40-full\Microsoft.ServiceBus.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\packages\Newtonsoft.Json.4.5.11\lib\net40\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="NLog, Version=2.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\..\..\packages\NLog.2.0.0.2000\lib\net40\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\CommonAssemblyInfo.cs">
<Link>Properties\CommonAssemblyInfo.cs</Link>
</Compile>
<Compile Include="..\PubSubUsingConfiguration\AnotherTestMessage.cs">
<Link>AnotherTestMessage.cs</Link>
</Compile>
<Compile Include="..\PubSubUsingConfiguration\AnotherTestMessageSubscriber.cs">
<Link>AnotherTestMessageSubscriber.cs</Link>
</Compile>
<Compile Include="..\PubSubUsingConfiguration\Program.cs">
<Link>Program.cs</Link>
</Compile>
<Compile Include="..\PubSubUsingConfiguration\TestMessage.cs">
<Link>TestMessage.cs</Link>
</Compile>
<Compile Include="..\PubSubUsingConfiguration\TestMessageSubscriber.cs">
<Link>TestMessageSubscriber.cs</Link>
</Compile>
<Compile Include="Bootstrapper.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\PubSubUsingConfiguration\app.config">
<Link>app.config</Link>
</None>
<None Include="packages.config">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\ProjectExtensions.Azure.ServiceBus.Unity\ProjectExtensions.Azure.ServiceBus.Unity.csproj">
<Project>{B505DEAA-0CCA-4E26-9CA6-AB2820C85FC7}</Project>
<Name>ProjectExtensions.Azure.ServiceBus.Unity</Name>
</ProjectReference>
<ProjectReference Include="..\..\ProjectExtensions.Azure.ServiceBus\ProjectExtensions.Azure.ServiceBus.csproj">
<Project>{8C8A8531-95AE-41CD-B2AC-6651F104245E}</Project>
<Name>ProjectExtensions.Azure.ServiceBus</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>