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Add site-packages
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‎Source/UnrealEnginePython/Private/UnrealEnginePython.cpp‎

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@@ -409,6 +409,11 @@ void FUnrealEnginePythonModule::StartupModule()
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ScriptsPaths.Add(plugin->GetBaseDir());
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}
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}
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#if PLATFORM_WINDOWS
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ScriptsPaths.Add(FPaths::Combine(FPaths::EngineDir(), "Binaries", "ThirdParty", "Python3", "Win64", "Lib",
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"site-packages"));
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#endif
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#endif
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if (ZipPath.IsEmpty())

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