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Copy pathUEPySEditableTextBox.cpp
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109 lines (80 loc) · 3.71 KB
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#include "UnrealEnginePythonPrivatePCH.h"
#include "UEPySEditableTextBox.h"
#define sw_editable_text_box StaticCastSharedRef<SEditableTextBox>(self->s_border.s_compound_widget.s_widget.s_widget)
static PyObject *py_ue_seditable_text_box_select_all_text(ue_PySEditableTextBox *self, PyObject * args) {
sw_editable_text_box->SelectAllText();
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *py_ue_seditable_text_box_clear_selection(ue_PySEditableTextBox *self, PyObject * args) {
sw_editable_text_box->ClearSelection();
Py_INCREF(Py_None);
return Py_None;
}
static PyObject *py_ue_seditable_text_box_get_selected_text(ue_PySEditableTextBox *self, PyObject * args) {
FText text = sw_editable_text_box->GetSelectedText();
return PyUnicode_FromString(TCHAR_TO_UTF8(*text.ToString()));
}
static PyObject *py_ue_seditable_text_box_get_text(ue_PySEditableTextBox *self, PyObject * args) {
FText text = sw_editable_text_box->GetText();
return PyUnicode_FromString(TCHAR_TO_UTF8(*text.ToString()));
}
static PyObject *py_ue_seditable_text_box_set_text(ue_PySEditableTextBox *self, PyObject * args) {
char *text;
if (!PyArg_ParseTuple(args, "s:set_text", &text)) {
return NULL;
}
sw_editable_text_box->SetText(FText::FromString(UTF8_TO_TCHAR(text)));
Py_INCREF(self);
return (PyObject *)self;
}
static PyMethodDef ue_PySEditableTextBox_methods[] = {
{ "select_all_text", (PyCFunction)py_ue_seditable_text_box_select_all_text, METH_VARARGS, "" },
{ "clear_selection", (PyCFunction)py_ue_seditable_text_box_clear_selection, METH_VARARGS, "" },
{ "get_selected_text", (PyCFunction)py_ue_seditable_text_box_get_selected_text, METH_VARARGS, "" },
{ "get_text", (PyCFunction)py_ue_seditable_text_box_get_text, METH_VARARGS, "" },
{ "set_text", (PyCFunction)py_ue_seditable_text_box_set_text, METH_VARARGS, "" },
{ NULL } /* Sentinel */
};
PyTypeObject ue_PySEditableTextBoxType = {
PyVarObject_HEAD_INIT(NULL, 0)
"unreal_engine.SEditableTextBox", /* tp_name */
sizeof(ue_PySEditableTextBox), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
"Unreal Engine SEditableTextBox", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
ue_PySEditableTextBox_methods, /* tp_methods */
};
static int ue_py_seditable_text_box_init(ue_PySEditableTextBox *self, PyObject *args, PyObject *kwargs) {
ue_py_snew(SEditableTextBox, s_border.s_compound_widget.s_widget);
return 0;
}
void ue_python_init_seditable_text_box(PyObject *ue_module) {
ue_PySEditableTextBoxType.tp_init = (initproc)ue_py_seditable_text_box_init;
ue_PySEditableTextBoxType.tp_base = &ue_PySBorderType;
if (PyType_Ready(&ue_PySEditableTextBoxType) < 0)
return;
Py_INCREF(&ue_PySEditableTextBoxType);
PyModule_AddObject(ue_module, "SEditableTextBox", (PyObject *)&ue_PySEditableTextBoxType);
}