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added father figure for heavy
i wanted to ask you a question but i mustache you later
1 parent 018a0ef commit 0cf35c2

13 files changed

Lines changed: 96 additions & 1 deletion

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"UnlitGeneric"
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{
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"$basetexture" "backpack/workshop/player/items/heavy/father_figure/father_figure"
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"$translucent" "1"
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"$vertexcolor" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "backpack/workshop/player/items/heavy/father_figure/father_figure_large"
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"$translucent" "1"
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models/workshop/player/items/heavy/father_figure/father_figure_color"
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"$bumpmap" "models/workshop/player/items/heavy/father_figure/father_figure_normal"
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"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
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"$phong" "1"
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"$phongexponent" "5.000000"
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"$phongboost" "0.050000"
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"$phongfresnelranges" "[.25 .5 1]"
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"$rimlight" "1"
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"$rimlightexponent" "4"
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"$rimlightboost" "0.900000"
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"$blendtintbybasealpha" "1"
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"$blendtintcoloroverbase" "0"
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"$colortint_base" "{ 85 73 63 }"
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"$color2" "{ 85 73 63 }"
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"$colortint_tmp" "[0 0 0]"
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"$bumpmapalphaphongmask" "1"
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"$cloakPassEnabled" "1"
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"$detail" "effects/tiledfire/fireLayeredSlowTiled512"
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"$detailscale" "5"
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"$detailblendfactor" "0"
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"$detailblendmode" "6"
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"$yellow" "0"
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">=DX90"
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{
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"$selfillum" "0"
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}
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"proxies"
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{
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"invis"
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{
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}
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"AnimatedTexture"
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{
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"animatedtexturevar" "$detail"
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"animatedtextureframenumvar" "$detailframe"
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"animatedtextureframerate" "30"
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}
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"BurnLevel"
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{
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"resultVar" "$detailblendfactor"
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}
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"ItemTintColor"
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{
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"resultVar" "$colortint_tmp"
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}
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"SelectFirstIfNonZero"
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{
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"srcVar1" "$colortint_tmp"
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"srcVar2" "$colortint_base"
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"resultVar" "$color2"
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}
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"YellowLevel"
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{
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"resultVar" "$yellow"
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}
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"Multiply"
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{
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"srcVar1" "$color2"
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"srcVar2" "$yellow"
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"resultVar" "$color2"
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}
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}
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}
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