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Copy pathclient_precache.txt
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79 lines (70 loc) · 2.53 KB
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precache
{
"scriptsound" "TFPlayer.CritHit"
"scriptsound" "TFPlayer.FreezeCam"
"scriptsound" "Building_Dispenser.Heal"
"scriptsound" "Announcer.ControlPointContested"
"scriptsound" "Game.HappyBirthday"
"scriptsound" "Weapon_Grenade_Pipebomb.Explode"
"scriptsound" "BaseExplosionEffect.Sound"
"scriptsound" "Hud.Warning"
"scriptsound" "Fire.Engulf"
"scriptsound" "Camera.SnapShot"
"scriptsound" "Game.Domination"
"scriptsound" "Game.Nemesis"
"scriptsound" "Game.Revenge"
"scriptsound" "Game.YourTeamLost"
"scriptsound" "Game.YourTeamWon"
"scriptsound" "Game.SuddenDeath"
"scriptsound" "Game.Stalemate"
"scriptsound" "Game.Overtime"
"scriptsound" "Hud.EndRoundScored"
"scriptsound" "Hud.ProjectorScreenUp"
"scriptsound" "Hud.ProjectorScreenDown"
"scriptsound" "Hud.ProjectorMovie"
"scriptsound" "Hud.Warning"
"scriptsound" "Hud.AchievementIncremented"
"scriptsound" "TV.Tune"
"scriptsound" "Bullets.DefaultNearmiss"
"scriptsound" "Weapon_Sapper.Removed"
"scriptsound" "Achievement.Earned"
"scriptsound" "Announcer.Cart.Warning"
"scriptsound" "Announcer.Cart.FinalWarning"
"scriptsound" "Cart.Warning"
"scriptsound" "Cart.WarningSingle"
"scriptsound" "Hud.PointCaptured"
"scriptsound" "Announcer.SecurityAlert"
"scriptsound" "Game.HappyBirthdayNoiseMaker"
"scriptsound" "MVM.BombWarning"
"scriptsound" "Octopus.StepCommon"
"scriptsound" "Halloween.Merasmus_TP_In"
"scriptsound" "Halloween.MerasmusHalloweenModeRare"
"scriptsound" "Halloween.MerasmusHalloweenModeCommon"
"model" "sprites/white.vmt"
"model" "sprites/physbeam.vmt"
"model" "models/vgui/UI_team01.mdl"
"model" "models/vgui/UI_class01.mdl"
"model" "models/vgui/UI_welcome01_screen.mdl"
"model" "models/vgui/UI_team01_blue.mdl"
"model" "models/vgui/UI_team01_red.mdl"
"model" "models/vgui/UI_team01_random.mdl"
"model" "models/vgui/UI_team01_spectate.mdl"
"model" "models/class_menu/random_class_icon.mdl"
"model" "models/vgui/ui_arena01.mdl"
"model" "models/vgui/ui_arenadoor01.mdl"
"model" "models/items/medkit_small.mdl"
"model" "models/player.mdl"
"model" "models/gibs/agibs.mdl"
"model" "models/weapons/v_hands.mdl"
"scriptsound" "HUDQuickInfo.LowAmmo"
"scriptsound" "HUDQuickInfo.LowHealth"
"scriptsound" "Missile.ShotDown"
"scriptsound" "Bullets.DefaultNearmiss"
"scriptsound" "Bullets.GunshipNearmiss"
"scriptsound" "Bullets.StriderNearmiss"
"scriptsound" "Geiger.BeepHigh"
"scriptsound" "Geiger.BeepLow"
"model" "models/portals/portal1.mdl"
"model" "models/portals/portal2.mdl"
"model" "models/null.mdl"
}