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DeNardo Teaching resume
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M DeNardo

Composer, Designer, Educator

@markdenardo (LinkedIn, Github, Instagram, Soundcloud)

mark.denardo@gmail.com

773-807-2910

TEACHING EXPERIENCE

2014 - 2025        Lead Educator, Curriculum Developer, STEM, AI  After3 Coding Club, NEST+m, New York, NY

2022 - 2024        Online Instructor, Curriculum Developer, Instructional Designer The GIANT Room, New York, NY

2022                Producer, Mentor, Performer LiveCode.NYC, New York, NY

2017 - 2020        Instructional Designer, Mentor, Teenage Engineering, New York, NY

2019                Instructor, Game Design, 3D Printing, Children’s Museum of the Arts, New York, NY

2018 - present        Producer, Performer Daya Yoga Studios Queens, NY 

2018 - 2019         Adjunct Instructor, Game Design, Bloomfield College, Bloomfield, NJ        

2017 - 2019        Visiting Instructor, Game Design, Immersive Sound Design Pratt Institute, New York, NY

2017                Adjunct Instructor, Creative Coding, NYU Tandon School of Engineering, Brooklyn, NY

2016                Guest Instructor, Game Design, NYU Tisch, ITP Summer Camp, New York, NY

2016                Guest Instructor, VGM/SFX Sound Class, NYU Tisch, ITP Program, New York, NY

2015 - 2017         Instructor, Game Design / Paper and Digital Prototyping, New York Film Academy, New York, NY

2015                Guest Instructor, Game Design, Museum of the Moving Image, Queens, NY

2015                Guest Instructor, Hardware hacking, LSDJ Music course, Eyebeam, Brooklyn, NY

2014 - 2019        Guest Instructor, VGM/SFX Sound Class, NYU Steinhart, NYU Game Center, Brooklyn, NY

2010 - 2020        Karate Instructor, Traditional Okinawan Karate, Brooklyn, NY

DEVELOPER EXPERIENCE

2025 - present        Production Manager, Instructional Designer, AI Engineer Toilville

2004 - present        Composer, UI/UX Designer, Project Manager, Programmer, Marketing Lead, PixelJAM Games

2021                React Developer, Spectacle Theater; React Developer for Streaming Video Application

2021 - 2022        UX Designer, birdkids; UX/UI designer for offgrid iOS WIP

2016                UX Designer, Looking Glass Factory; UI/UX Designer for Tesseract, a music program in Unity for AR

2020                Software Engineer, Disasterpeace, Brooklyn, NY; C++ / JUCE Audio Plugins

2020                Software Engineer, MIDI Ditties; Migrated Javascript project to C++ / JUCE Framework as agnostic MIDI Plug-in

2019                Project Manager, iOS / Unity Developer, Pratt Institute, Brooklyn, NY

2016                UI/UX Designer, AR Production Manager Looking Glass Factory, Brooklyn, NY

COMMUNITY EXPERIENCE

2022 - 2023        Technical Producer, Showrunner, Engineer, Flash Crash, New York, NY

2017 - 2020        Instructional Designer, Influencer, Mentor Teenage Engineering, New York, NY

SKILLS

Programming:        ChatGPT, CoPilot, Claude, Ollama, HTML, CSS, Sass, JavaScript, TypeScript, React, Node.js, Material UI,

AWS, Storybook, C++, C#, Java, Python, Haskell, Plutus, Rust, Ruby, Ruby on Rails, Lua, Unity, Unreal Engine

Teaching:         Instructional Design, Creative Coding, Paper/Digital prototyping, VGM/SFX Composition

Performing Arts:         Live Coding, Ambient, Stringed Instruments, Digital Instruments, Singing, Movement, Touring

Sound Design:         ProTools, Logic, Ableton Live, Reaper, Renoise, MilkyTracker, GarageBand, Audition

Game Design:         Prototyping, UI/UX, Xcode, Unity, Pico-8, GameMaker, Scratch, Pico-8, Tynker, Twine

EDUCATION                

1992 - 1997        B.A. English, Writing, Communication Design, Kutztown University, Kutztown, PA

2019 - 2020        Fullstack Software Engineering Coding Bootcamp, Flatiron School, Brooklyn, NY

2012 - 2013        Certificate in iPhone App Development, PACE University, New York, NY

REFERENCES

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