Updated 3:49pm EST (8:49pm BST): The “European Phenotypes” mod has been reposted by Progeny of Europe, along with a somewhat mocking description calling it “an experiment to test how far Paradox will lie about banning my other mod” after “a wild ride of lies and slander.”
Progeny says the current description shouldn’t run afoul of Paradox rules that he says he was forced to glean from “conflicting reports to gaming media about why [Paradox] removed my mod.” To keep the mod in Paradox’s good graces, “any comments that will trigger Paradox and send them into an irrational fit of lies will be removed… If you are going to leave a comment, talk as though you are talking to the Stasi.”
Original Story
Stellaris publisher Paradox has removed a Steam Workshop mod that made all in-game humans white Europeans, altering the game’s standard diverse population of planetary citizenry. The claimed reasoning behind that decision, and the reaction to it, are raising a lot of discussion over what is and isn’t “appropriate” content for a game’s modding community.
The “European Phenotype and Names Only (White Humans)” mod delivered just what it claimed, changing the portraits and names for the game’s non-white human characters to read as “European white.” After removing the mod from Steam Workshop, a Paradox spokesperson told Eurogamer that while the company “embrace[s] the idea that players mod the game to best represent how they want to play, we do not however wish to enable discriminatory practices.”


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