Embárcate en una aventura de acción RPG roguelike con Rogue Legend, donde cada batalla hace a tu héroe más fuerte.
En Rogue Legend recorres mundos llenos de monstruos, tesoros y jefes poderosos. Cada partida es una nueva experiencia RPG roguelike de estrategia, combate y progresión, dándote la oportunidad de fortalecer a tu héroe y avanzar más lejos en cada run.
Entra en un mundo de batallas sin fin:
Cada sesión comienza en el lobby. Pulsa Play y tira los dados para iniciar tu run roguelike RPG, sumergiéndote en un RPG de acción tipo tablero lleno de encuentros y sorpresas. Según la casilla en la que caiga tu héroe, ocurren diferentes eventos:
* Casillas de Enemigos: Combates automáticos rápidos. Tras cada pelea, elige uno de tres upgrades para moldear tu build.
* Casillas Buff: Obtén bonificaciones de ataque, defensa y velocidad para que tu héroe sobreviva más en las mazmorras idle de Rogue Legend.
* Casillas Negativas: Enfrenta debuffs que ponen a prueba tu timing y decisiones estratégicas.
* Casillas Minijuego: Prueba suerte en eventos cortos donde puedes ganar loot extra o power-ups.
* Casillas Tienda: Gasta oro en nuevo equipo, mejoras y objetos legendarios.
* Casillas Especiales: Se añadirán más tipos de casillas con el tiempo para expandir el gameplay de Rogue Legend.
Derrota jefes y vuélvete más fuerte:
Tu objetivo es sobrevivir, adaptarte y conquistar cada pelea de jefe. Cada combate es una oportunidad de crecer, desbloqueando nuevos desafíos RPG roguelike, recompensas y habilidades que preparan a tu héroe para el próximo run en esta aventura idle RPG.
Mejora, progresa y personaliza a tu héroe:
Entre runs, vuelve al lobby para potenciar a tu héroe a través de los sistemas de progresión RPG de Rogue Legend:
* Sistema de Equipo: Recolecta y mejora armas, armaduras y equipamiento.
* Sistema de Talentos: Sube de nivel para desbloquear nuevas estadísticas, habilidades pasivas y bonos que se adapten a tu playstyle.
* Sistema de Mascotas: Consigue y entrena compañeros que peleen contigo (próximamente).
Profundidad roguelike con progresión idle RPG
Rogue Legend mezcla la emoción del gameplay roguelike con la satisfacción de la progresión RPG e idle. Cada run se siente rápido, gratificante y diferente. El tablero y los dados hacen que cada movimiento importe, mientras que el diseño idle RPG asegura progreso constante sin grindeo repetitivo.
Un viaje de estrategia y poder:
Si te gusta la acción roguelike, la aventura RPG y el gameplay idle, Rogue Legend ofrece un viaje de rejugabilidad infinita.
Pelea, tira los dados y levántate de nuevo en Rogue Legend, el RPG idle roguelike donde cada batalla marca el destino de tu héroe.
When the guild feature dropped about a week ago I was excited, but then upset. Somehow only around 6 guilds had players in it. They had slots open but the game wouldn’t let me join any of them and I met the requirements. So I made a guild of my own and so did the bottom three leagues as well. It’s nothing but one person guilds. Something has to change here. Give us a way to recruit and chat or else you’re not going to like what happens in the long run. Also why isn’t there a discord posted in game when you’re making a guild feature? That doesn’t seem like very much thought was put into this. Other than that and some bugs it’s a fun game.Then yesterday runes dropped and I opened spaces for on a few different equipment slots, which costs 2 purple gear per rune slot. I equipped the runes and then now the slots are gone. The runes are still there but what angers me is my purple gear wasn’t put back. Now I’m short a bunch of gear and the runes slots are locked again. This needs to be fixed. Probably going to quit soon if things don’t get right. I’ve spent a few hundred bucks in the last few months and I’m not getting what I should. There’s no way to contact anyone either. The more I write the more upset I get. Whatever devs.
Good Roguelike
{•JUDD•}
Been enjoying this game as much as any other roguelike - mobile or not. disclaimer I did pay for the ad removal pack, since I ended up enjoying the game so much this has helped make the game more fun. I tried VIP for a month and found it is also useful but didn’t pay for it after trying for one month. My only maybe complaint with the game is the tileset variety - after running through so many levels you start to realize you’re getting 1 of 4 tilesets with the same mobs in different setups. They add in events that help shake up the gameplay a bit which helps, this being a roguelike does make each run feel “unique” but the enemies are always pretty much the same with increasing stats or compositions of things you’ve faced before. It would be nice to see more tilesets and enemy types and also in-game stats for when you select a skill to show the actual % change or increase as opposed to arrows saying it’s going up or down. Overall I enjoy this game a lot and play it pretty much daily - I work in an office environment and this is nice for quick breaks.
Great!
skinnpuppy
Unique and engaging! I really like it! I also love the option to “get ad rewards instantly”, that tips it into 5 stars. I can not overstate how much I LOVE being able to play a fun game w/o seeing a single ad. I also love the auto-merge for gear. I hate managing gear, but this makes it so easy. Also, it would be nice if health recovery skills came up more often, but I love how every time I play I see new skills, and I love how all the skills interact and build on each other for big bonuses in damage and such. The whole system works really well. I would only change two things: When in the shop or something like that, I like that you can see your skills because you can’t leave the shop w/o moving on. so I like this. HOWEVER, it would be nice if in that same skills menu it showed what number dice roll you’re on or how many rolls are left. I find myself in a shop looking for that info more often than needing to see skills, tbh. Also it would be nice to be able to see the pets skills somewhere while playing rounds. The other thing I would change (even tho I know you won’t), is not needing energy to play. It hasn’t been an issue for me so far, but I could see it becoming one because I want to play CONSTANTLY. It would be nice to just be able to play without worrying about energy at all. I really like this game, huge DnD vibes, it’s very cool. Great job on this one. Oh one more thing, it would be cool to be able to customize the appearance of the character, but it’s not a big deal.
A game that nobody should download
Bagoom Lenin
I’m not sure how this game has 4.9 stars. I put about 10 hours into this game and it’s been disappointing the entire run, but extremely addictive. The game is perfectly designed to get you to waste time, you are constantly bombarded with microtransactions and prompts to watch ads to get more stuff. The first few hours of this game are great, it’s like a simple monopoly roguelike. The difficulty curve/balance scaling is either exceptionally broken and/or intentionally designed to be frustrating. You can breeze through the first 6 chapters playing smart and efficiently. Then chapter 7 comes along, you are then suspiciously given prompts to spend 15 or 50$ to get some better gear guaranteed. Anyway I eventually beat chapter 7 without watching a single ad or giving a single dollar. What was the reward? You get to do more grindslop. All of this would be fine if there was an actual game underneath the hood. But the complexity you get in chapter 1 is more or less what you get for my entire playtime, even so much that chapter 8 is just chapter 1 but with higher stats (same boss, enemies, elites, layout, everything). I got to chapter 10 and I think I’ve given the game more than a fair shake to say literally nobody should play this.
Novedades
* Mejoras del Pase — Ahora el Pase está todavía mejor.
* Corrección de errores y mejoras
¡Lanza los dados y empieza la aventura!
Versión 0.631
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Ficha técnica
Vendedor
PocketHaven Games Ltd.
Tamaño
1.1 GB
Categoría
Aventura
Compatibilidad
Requiere iOS 13.0 o posterior.
iPhone Requiere iOS 13.0 o posterior.
iPad Requiere iPadOS 13.0 o posterior.
iPod touch Requiere iOS 13.0 o posterior.
Mac Requiere macOS 11.0 o posterior y una Mac con el chip M1 de Apple o posterior.