Hell has frozen over. Only you can protect the final burning pyre from the forces of Heaven and restore the Inferno. Monster Train brings a new strategic layer to Roguelite Deck Building, with three vertical playing fields to defend.
Features:
* Unlock over 250 cards
* Discover 5 Monster Clans, each with their own distinct gameplay
* Each clan has 10 levels to unlock, bringing new cards to your deck
* Upgrade your powerful Champions multiple times
* Includes the released updates Wild Mutations and Friends & Foes!
Ultimate Replayability
No playthrough is ever the same, it’s a fresh challenge every time. You’ll really never play the same deck twice! Perfect entertainment for your mobile device!
Explore powerful locations
To take back hell, you’ll need to power up. Choose your route carefully, different locations yield different benefits; upgrade your Champion, recruit powerful units, upgrade cards, gain passive bonuses or duplicate any card in your deck.
Strategize to fit your playstyle
With five clans to choose from, each has its own unique and surprising gameplay. Pick your primary and supporting clan to gain access to all cards from both. Build your deck and perfect your strategy to defeat your enemies!
The Last Divinity DLC
Epic new content expansion for Monster Train bringing new challenges, more replayability, and a new clan!
* A new clan, the Wurmkin *Note: the Wurmkin clan unlocks upon completing Covenant level 1.*
* Pact Shards; the new currency bringing benefits at a cost
* New endboss: The Last Divinity
Started playing MT recently, don’t want to count how many hours I’ve spent with it. Really fun game! Lots of replayability, with its variety of clans/champions/units/spells and roguelike elements. Very well-designed UI and solid in-game information, which help with the learning curve. One thing I suggest: turn off The Last Divinity DLC setting (in the upper right of the screen) and move up levels in the base game for a while before trying the DLC version. The DLC, imho, is better suited for a later additional challenge. MT is well-balanced for the base game - challenging yet winnable - but it can be very difficult to get some units/clans to work well with the added wrinkles in the DLC.
Adore
Bonnye
This game is excellent! Slightly easier than Slay the Spire because you have a lot more control over your deck, but still extremely fun and lots of variety going on with the different factions and champions. It’s challenging and mentally stimulating thinking about the multiple levels and combos. The writing for the dialogue feels a bit odd at times, not sure how to explain it. Maybe it just feels stunted, like there is a lot of lore the player isn’t getting. It doesn’t detract from the gameplay in any way though!
Loads of fun.
Hifri3nd1
There’s a couple games on Apple Arcade that make it more than worth it and getting Monster Train + adds to my personal list. I really enjoy the variety given to mix and match so many ideas. I really hope we can get an update where we can go even further similar to enter the gungeoun where if you craft your run right you become god. Having an absolute blast really hope for an expansive update in the future/sequel!
Great intro to card battle games
BabyHeadz
This was my first ever battle card game. I was looking for something that was fun and simple yet, deep and complex enough for me to keep playing in perpetuity. This game is IT! Loads of replayability and it’s delivered everything I had hoped for and more. I even purchased the game full price for my MacBook Air so I could mess around with the online features and contests that you can’t get in the Monster Train+ version of Apple Arcade. Only issue I’ve had is that sometimes on the newest iPhone 16 Pro Max there is some noticeable slowdown/lag on all the lower speed selections up to Super Ultra. It seems to happen at higher Covenant rankings and also seems more slow/laggy when airplane mode is on. Other than that I love this game and highly recommend.
Fixed the 'Rate the game dialog ' to redirect to Apple Arcade version.