We have to keep in mind that this is a f2p game with a very straightforward combat system and it is not without its flaws. With that said, I see a ton of people complain about the difficulty of certain fights and the unlucky outcomes of hours of grinding for level up and ascension materials as well as of course, the rolls to summon new fighters and light cones. I’ve also seen complaints about too much story and not enough gameplay. I don’t disagree with any of these points. HOWEVER, my personal experience with this game in the month since I’ve started playing has made it clear that you can’t please everyone and there are bound to be issues. This is made even more apparent considering how much FUN I’ve had with this game. Between the main story, the development of specific characters and introductions of new ones, the music, the graphics and sound design as well as the combat visuals, I can honestly say I’ve never had a more pleasant experience playing any mobile game. There were times where the story stagnated a little, but getting involved in the events and learning new styles of playing made up for that. And I ABSOLUTELY HATED the boss fight with Phantylia most of all. But I never spent a penny and I eventually strategized well enough to scrape through it despite the challenges. This is all purely objective and long-winded. But I believe this is an excellent game overall and I don’t regret picking it up. I will continue to support this game for as long as it stays consistent.