Deckbane is a roguelike deckbuilding game that combines poker mechanics and combat. In this game, you collect Treasures, team up with pet partners, modify your poker cards, and build your own unique deck to fight against enemies.
Play Cards! Break the Curse with Your Hand
Form classic poker hands—Pairs, Straights, Flushes, or Full Houses—to fuel your heroes’ morale and unleash devastating attacks!
Build Your Deck, Play the Ultimate Hand
Combine 50+ unique treasure cards to activate different playstyles
Synergize with hero abilities to maximize your output
Recruit Heroes, Assemble Your Salvation
Wield the power of 30+ unique heroes, each with distinct tribal skills that can overturn destiny. Master the unique playstyles of Heart, Spade, Diamond, and Club!
Partner with Pets, Unleash Endless Possibilities
Team up with 50+ extraordinary pets, each with their own unique abilities to assist your journey.
Highly Replayable, Grow Stronger Each Run
Progress through an external growth system, continuously unlocking new treasures, pets, and heroes—build the ultimate deck that no evil can withstand!
Perfect for fans of deckbuilders, solitaire, and roguelike card games. Experience pure indie strategic fun right now!
This game is really fun to play! I do have some problems with it, I wish they told me how to unlock new leaders, and made high score on how far you have gotten!
Phản Hồi Từ Nhà Phát Triển
Thanks for your feedback! You can unlock the next leader by finishing a run with the Heart leader. I really like your idea of adding a high score on how far you’ve gotten!
Neat Game
Edawg7l
I really like the game loop and it is an addictive game. However, it’s hard to read anything. I’m having a really hard time with the ridiculously small text on the cards.Update: The text is better and that makes the game much more enjoyable.
Phản Hồi Từ Nhà Phát Triển
Thank you for the great feedback! We’re glad you enjoy the game loop. We’ve released an update (v1.1.0) that increases the text size on the cards, please check it out. Hope this improves your experience.
So so unbalanced
Al_Bane
There is another review here that perfectly describes all the issues with balancing. I too have played and loved Wildfrost, and I want to love this title too, and I’m giving it 2 stars because it’s a lovely looking game and has a hook that makes me want to play it. But it truly does need a serious rework of pets / coins / relics for it to be actually viable as a strategic game. I’m giving up on it for now sadly, I’ll check it again in future.
Games just… bad
Jacob!!!!
With as little hate in my heart as I can put into this comment, the gameplay is just bad. The overall concept is kind of cool. I’ve beaten the heart deck. But the balance on pretty much everything is garbage. 99% of the pets and vases are just… horrendous. Here’s a couple examples.Why would I ever take any of the card mults? +2 per card of the same suite? That’s a total of +10 IF I get a flush? Or I can just take the +3 per hero and get +9 every single hand. The pets are the most egregious. I can equip any number of pets that provide negligible buffs. Why would I ever care about 1 heal or 1 shield? That’s not even enough to negate a single enemy attack. Conversely there is the stun pet that basically stuns every enemy every round if I put it on sweep. Then there are enemies that permanently reduce your damage each time they’re struck, which is crazy when they have so much health and generally each card only has a few damage each. Worse, these enemies can be encountered before you have a full party. Multiple runs I’ve had all of my heroes reduced to 0 damage. Same with the card stickers, negligible buffs that hardly change the game. Things like “increase damage for every 50 coins you have” which… requires you to get to like the third act to even acquire 1 stack of 50 if you spend almost nothing and win horse races. This has got to be and I’m not joking, the worst balanced roguelike I’ve ever played, and I’ve played most of them. I’ve 100% Wildfrost (the game that inspired this one) twice. And it blows my mind that this dev has clearly played it as well but got so little of the balance from that game down. You either get a combo that trivializes the run (sweep + stun) or you lose. No in between. Normally I’d give some constructive criticism on what to do… but I don’t know what to tell you. The game is fundamentally flawed in a way that makes it clear you wouldn’t be able to balance the game if you tried. Like short of a total overhaul of every single bell, character, creature, and pet in the entire game there’s just no saving this title. I know that’s tough to hear, and once again, no hate from my heart. You tried your best, it just didn’t pan out. I hope maybe next time if you make enough money from this title you can afford to spend more time on balancing game or hiring someone to do it for you. The art is good but clearly derivative. That’s about the only positive I can think of and it stings to be the guy to say it.
- Added an option for faster battle pacing
- Increased card text size for better readability
Phiên bản 1.1.0
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Thông Tin
Người bán
圆圆 陈
Kích cỡ
252,8 MB
Danh mục
Thẻ Bài
Tương thích
Yêu cầu iOS 13 trở lên.
iPhone Yêu cầu iOS 13 trở lên.
iPad Yêu cầu iPadOS 13 trở lên.
iPod touch Yêu cầu iOS 13 trở lên.
Máy Mac Yêu cầu macOS 11.0 trở lên và máy Mac có chip Apple M1 trở lên.
Apple Vision Yêu cầu visionOS 1.0 trở lên.
Ngôn ngữ
Tiếng Anh và 6 ngôn ngữ khác
Tiếng Anh, Tiếng Hàn, Tiếng Nhật, Tiếng Pháp, Tiếng Trung Giản thể, Tiếng Trung Phồn thể, Tiếng Đức