Draft one item a round and watch your tree fight five rival ghosts. Blood Moon runs all October: deeper Bleed and Halloween rewards to earn. Free to play, no ads.
Six trees walk into the forest. One walks out.
Make sure it is yours.
Free to play. No ads.
Six Hollows is a draft-and-watch autobattler: each round you pick one item, slot it into your tree, and the fight plays itself. No tapping, no timers, no filler. Your job is the plan. The joy is watching it work.
A ROOM FULL OF GHOSTS
This is async PvP at your pace. Every run seats you in a room of six; your five rivals are ghosts, builds recorded from other runs near your rank, replayed against you round by round exactly as they were drafted. No live matchmaking, no one rushing your turn, no penalty when life interrupts mid-run. Outbuild them, outlast them, and when a rival falls, their echo lingers for someone to duel. Then leave your own mark: every run you play leaves a ghost behind for other players to face. Make it something worth fearing.
EIGHT WAYS TO RUIN A TREE
Cinder burns. Blight poisons. Deadeye crits. Rend bleeds. Salvo fires again. Clockwork accelerates. Frostbite stops slots cold. Zap jumps the line. An arsenal across four rarities, every piece growing through three levels. Stack one family until it sings, or splice several into something the room has no answer for.
EVERY RUN ITS OWN STORY
Open with a Spirit that bends the whole run. Crown an item at max level and pick a boon that bends it further. If a fight drags, sudden death steps in and finishes it. Runs stay short, sharp, and one decision away from legendary.
CLIMB THE FOREST
Ranked from your first fight: six ranks, Sapling to Elder, and a fresh season on the first of every month.
Plant your tree. The room is waiting.
Six Hollows needs an internet connection to start a run; a run already in progress finishes fine offline.
Frost shield and triggered effects in general need some sort of internal cooldown. Right now, if you build fast items or multicast, frost shield can hard counter and permanently freeze your board. Frost also resets the cooldown timer making it impossible to recover or get the damage off
Developer Response
Hey C. Sigurdson, thank you for the feedback on Ice Pane! Every hit on that tower triggers a freeze, and the whole board can lock. I designed Ice Pane as the counter to multicast, but sometimes it does a little too much. It's on my balance list. If you have a build that does it every time, send it to support@sixhollows.com or post it on Discord so I can reproduce it. Let it burn!
Upgrades find you sooner. When the shop keeps passing over the items on your tree, the odds tilt toward them until one shows up.
Plan each pick with the whole room in view. Your boons, the standings and the Codex are all at hand while you shop.
Fights are spread more fairly. You no longer meet the same rival twice in a row while another waits.
Wear a Season Pass reward as soon as you claim it, and look back at the Spirit and boons behind every run.
Version 1.2.0
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